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Re: High end PVP/PVE should be instanced.
Finally someone that has a bit more MMO experience than casual wow/"insert random dead MMO here where they played 1 hour a day for 3 months". Most people here are very bad at understanding game design flaws. They think "Dungeons are so massive multiple groups can take multiple routes" is flawless and dont understand there… -
Re: leader of men
Ah well, its not like you would be able to just install the game and get in instantly anyway as far as im aware. Would have to wait for them to open it up regardless. If its an August test it can just as easily be that you still have a week or 3. Wouldnt worry to much about it if I were you. My NDA fucked up a bit so it… -
Re: Reaction 26/7 Live Stream
Clarification from Steven from discord on the flying mounts for guild officers. To clarify the leak, The guild leader of a castle can grant the use of the flying undermounts during sieges only, and only if the castle nodes are successfully established prior to the siege. It is related to the 3 nodes that surround the… -
Re: KS founder not showing on profile
Hi @Beta ! We had a revamp of our forums and migrated accounts, so some users may have had to make new forum accounts. In order to get your account flagged, please contact our team and they will assist you. For those who already have a ticket in our system, we appreciate your patience as we have a large influx of tickets.… -
Re: Game Longevity
I feel as though this was touched on, but not expanded on. There will be "Scripted Events" that occur when nodes hit certain levels of progression. Worse case scenario if you live in a level 3 node and really want that coveted level 5 metropolis wait for said event. When resources are low kick them in their bellies! ^Not… -
Re: Summons should last how long?
I like the idea of a permanent summon, however your control of the summon being based on your skill/regen. Example: * A beginner in summons can summon 1 creature and maintain a summon for lets say 1 minute before exhausting his/her mana supply. * An expert can summon 3 creatures and maintain them for 10 minutes or… -
Re: Too many tanks? Too many healers? Too many cooks?
I feel if we have too many cooks it could throw the meta out of balance, like what if i have a group of 8 people and 6 are cooks and 4 of that 6 want to make the broth but in reality we need 3 to make the salad and another to run the pass and only one on broth making, plus people to run the food. How do we balance the… -
Re: Sea Combat
1: Yes2: Yes, many different types. 3: Yes 4: We aren't sure yet. 5: We aren't sure yet. 6: I heard something about this but I can't confirm anything. 7: Don't see why not. 8: You can fish on a boat. 9: You can apply skins to your ships but you can't design your own. 10: Piracy is a thing and you will definitely get… -
Re: 1 VS 1 really?
The wikipedia has a section on balancing and Steven stated that they want the rock-paper-scissors dynamic. That is why they are not balancing 1v1. There will be match ups in 1v1s where one class will be superior to another; and that application should be a rock-paper-scissors dynamic. We want there to be counter-play… -
Re: Former Lineage 2 PvP'er wanting to discuss PvP loopholes
If you allow open world/non-consensual pvp you can not prevent or deter what you described, it will happen and most people on these forum are to naive to admit it. I have been raging about it for 3 years but very few will listen. There are groups of gankers/griefers out there drooling for this game to launch and harvest…
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