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Re: Project Update #16
Dear community, needed a spot to link this other than the email for discord questions. Posted by Steven Sharif (Collaborator) WAY TO GO EVERYONE! We smashed records and unlocked all stretch goals!!! Along with many of you, I watched as the project on Kickstarter counted down in seconds to end a history making month.… -
Re: Will AoC Really Have Enough Content Throughout The World?
I've been re-visiting some of the Past LiveStreams ( and almost done ) As i read through your concerns, I'm distinctly reminded of all the TimeStamps that i recall typing-out ... So i know the answer (not literally), but i'd have to timestamp many segments to bring clarity ... without pushing the NDA . [...] From what i… -
Re: What is with all the concern about battle royales?
@McKnightrider I think you described perfectly what the general Problem is. But i have to object on multiple points: Have you seen any Twitch-Stream or Youtube-Video about the BR-"Alpha1"? There were tons of people wondering in the chats/comments why the game has turned into a battle royale. A Lot of people didn´t… -
Re: Skill: Battle Meditation
Im just gonna paste what I posted in the stream feedback thread since this is my stance on the topic. I went in depth on why I think currently the flow of the experience could be improved through tweaking the mana system and its depletion rates, and how this can be done as I explain down below. How mana depletion fits into… -
Re: Anti-Griefing in game?
This is a perfect example of what I meant for this thread to cover. I said I would not tell this story.. but after thinking about for a bit .. I will. I went corrupt on a gold farmer partly because I was goaded into it and I got a tad angry and wanted to throw my ego around at a player who was messing with one of my guild… -
Re: Tab/Action skill investment ... i need to understand, it's strange/crazy.
@bloodprophet I added some *(with numbers)* in your text to take track of them and make it easier to adress my answers. Again , Static fights are boring. Being forced to make a choice on how your class plays and putting the choise on YOU the player is a good thing.[/quote] So .. sry if in this text i was a bit tired and ti… -
Re: Lets discuss some archtype mechanics we can suggest
I'll join in on this one! Generally I think it's a nice idea to have a bit of variation in the mechanics between classes. I get that Verra is a world where creatures can control Essence to varying degrees, but I think that expressing that in everyone using mana is not very interesting. I personally would prefer it that… -
Re: Player Created Legendaries - Orbs of Power
I like the idea of player generated legendary items. I like the idea of becoming a legend and creating our own story instead of constantly lauding the achievements of the civilisations of the past. To be brutally honest, I am really of tired of seeing the Legendary items in games and books be thousands of years old, as if… -
Re: How do you judge an mmo as "Great" ?
I was contemplating if to even answer because I know I'd just end up wanting to say 'FFXI' and leave it at that, but that helps no one understand, it's just a nod to those who already played it. I'll just list a bunch of things it does correctly instead. Bear in mind that the game's PvP is extremely limited and not…
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