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Re: The corruption system and multi boxing.
I went to every website I could find that was selling gold in any game, and worked out who the company was behind it - most companies sell their products on 3 or 4 sites, as it gives them coverage. A lot of players won't use a website that is being spammed in the chat of the game they are playing, and sellers know it. They… -
Re: 2021 AoC Concerns
Ashes does have something for nearly everyone, the crafter, the gatherer, the raider and the pvper. That doesn't mean it's going to line up with each individual person's preferences in each area. The pvper might want full loot drop, consequence free at all times pvp, not happening in Ashes. The raider might want every raid… -
Re: Bard Desires Compilation and Analysis/Conversion
I really like that you managed to find a system that pretty much fits all the bard desires together. I can't quite picture your schema as vividly as I think you see it, but I can definitely see hints of flexibility - especially in Cadence and I love the idea of thematic states of combat. To address your questions:* Number… -
Re: Arenas and How to make them Successful
1. Agree 2.1./2.2. You're forgetting about one mode: "Testing Grounds"/"Custom Match". There's a reason many games have custom matches created purposelly by players to train or just do stupid stuff. BUT.... The problem here lies on answering this: shouldn't mmo game devs devellop better ingame systems that bring into the… -
Re: Guild Gathering #1 - Recruitment and Retention
-Outside of the game: Most guilds are already going to use something like discord to communicate and keep track of info. I feel like creating your own system in the game wouldn't be used to its full potential due to apps such as discord or teamspeak. I don't have a lot to put here as I feel like the focus should be… -
Re: VS Amazon's New World
Note that i havent checked the game for the last 3 Month. TLDR: The game is a hotpot of bad game design meant to attract as many people as possible to milk the community for as much money as possible. Avoid at all costs. Friend of mine played it a lot during the last Alpha test. I watched him play and have to say they… -
Re: How will a node level affect character leveling and monsters within that node???
1: Which is why the statement, "You could go through the whole world leveling up in the wild without a node at all. This was said by Steven himself, so I assume there will even be enough opportunity to enhance your gear out there in some way. " is inherently false and misleading. Node progression and increasing mob level… -
Re: Race "style" crafting
there were a couple interesting things said here so far: crafters should be limited to certain specialties. race benefits could monopolizing certain crafts. players could find bluepruints for crafts players learn/develop styles durring their travels. here are my thoughts on these aspects: 1. it would make the game more… -
Re: The Preternatural Society
The Rusted Quarterly (RQ) The Rusted Quarterly (RQ) is an academic journal published by the Preternatural Society. The editorial board is dedicated to the dissemination of novel research inclusive but not limited to the fields of alchemy, astrology, occultism, element/flesh animation, monstrophy, ritual methodology and… -
Re: Crafting
from what I read... lets take mining for example... you have lvl 1 you can use a mining and you can use lvl 1 pick axe that can only mine lvl 1 minerals such as coper or iron you level up to lvl 2 mining and you cna use an lvl 2 pick axe that has more durabiulity and you cna use it to mine gold or iron .. after that lvl 3…
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