Greetings, glorious adventurers! If you're joining in our Alpha One spot testing, please follow the steps here to see all the latest test info on our forums and Discord!
Search
-
Re: Give me the option to play with a believable Sword
It's good to see that Steven has this design philopsophy and I agree with him 100%. But the images speak another language. This is what's used in most gameplay videos and looks really clumsy and overblown to me. It's even called a longsword, which in reality denotes a 2 handed sword, but this is singlehanded. Also this… -
Re: Node & Gear loss attrition
I would like to know how a guild will control a node. For example, in a Metropolis, there can be 3 patron guilds. The vague number we have been given is 300 in a large guild. I am expecting that a Metropolis will require at least 1500 people to keep it going, so how would one guild control it? And what would those other 2… -
Re: The "Living, Breathing World" Problem
1. Don't know about that one 2. To attack requires several days to weeks of preparation and even more importantly the owner of whatever you are going to attack gets 'notice' so that they can prepare. Think of it as an 'intelligence' / spy network feeding information to leadership. 3. How many players do you think there… -
Re: The spell effects are intense...and I love it.
Fat or Thin effects eh ?Some people like ostentatious clothing, others not.If its user definable, not much to complain about really. Myself, I love many players in a dense combat environment.Having OTT effects either 1. overloading the graphics card or 2. blinding me from enemy feedback.... is not an option.Effects need to… -
Re: A few questions
1, no 2, maybe 3, not yet 4, maybe, but I would bet against it. 5, as this is where the majority of in game items will come from, they need to keep them relevant. 6, we don't have this info yet 7, your freehold (farm) is not able to be damaged unless the node you are a citizen of has been successfully sieged, thus it is in… -
Re: Progression locked areas
The only thing I remember being "locked" was certain raids would require you to have defeated the first part. That was two years ago, so who knows what they have come up with since. But as Azathoth pointed out, content will not be a static thing where people know where to go at a certain point. Content will appear and… -
Re: Support? - In response to: Healers and Supports: What are you hoping to see in AoC?
@TheNobleOne Hey, hehe, I suppose it is ^_^ I've been working 2 jobs in hopes to get the better one and have more free time <3 @Dygz That is an interesting theory craft... that would definitely make it more interesting to play support, given the number of opportunities presented. This could end up leading to multiple… -
Re: [NA] Gaiscioch Looks Forward to Ashes of Creation
Greetings Canterbury, We have many hidden channels that players can opt into. 1. Join our discord at: http://gsch.info/voice (will redirect to discord link) 2. Type "+ranks" to see a list of ranks you can join 3. Type "+rank AOC" to join the Ashes of Creation rank which will make the AoC channels visable to you. Look… -
Re: Meta KILLER!
What defines a meta? I think of a meta as just the currently agreed most effective way to do something which could be to the detail of these classes with these skills and these items doing these things or just simply the meta is to run 3 tanks, 3 healers, 2 dps in this dungeon, so to me, there will be a meta pretty quickly… -
Re: Tulnar race customizations chat 😀
I also had an idea as everyone is saying the tulnar rave could also be brokwn into 2 sub races like the other races. That way both groups of people win. I mean honestly im also comming from an female pov, i just wanna make some semi-realistic cute characters. I want equal customizations options to make a dainty cute mage…
>8330 results