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Re: [Feedback Request] Alpha Two Freehold Preview Shown in June Livestream
Preface This is going to be a long post as I have a lot to say. Please excuse any grammar issues and potential gameplay points I may be a little unfamiliar with. I wrote this based on what I know currently at the time of writing this, so I might not have the complete picture of some gameplay elements or points, in those… -
Re: "True Hybrid Combat" and Root Motion/Animation Locked Melee Weapon Combat Suggestions
Ok, so here's the video you need (I thought there was a separate one from Intrepid but I think that's only through their Twitter so let's rely on this so you can use the YouTube functions). https://www.youtube.com/watch?v=U3WrvtnSMiM Make sure it's on 720p or higher or measuring the frames will be wrong. This is, ofc, not… -
Re: Concerned that world bosses will become the same as the ones in Guild Wars 2
You're assuming that because you want it to be true. You're missing the third and perhaps more obvious choice - you know you have a target to take on because it's a fixed spawn in the open game world. What we know so far is they've confirmed two types of "raids". That is world bosses as well as open world raids - similar… -
Re: Making levelling interesting for veteran players
Well from your original post looks what you meant is making leveling more challenging and therefore more fun. I mean Ashes of Creation looks pretty good when it comes to leveling and questing but you said for veteran players. Now some toons talked about mentoring during leveling process but think that topic been already… -
Re: Next Livestream + Q&A Submission - Friday, October 28, 2022 at 11AM Pacific
Greetings everyone - thank you so much again for sharing your questions with us, and for tuning in for today's livestream! In case you didn't hear us cover your question on the stream, it may be because we've shared an answer previously - check out more on that below! @Barab (question), @Ralizek (question), @XiCynx… -
Re: Let’s Talk Enchanting!
@JamesSunderland - Sorry about that, gonna try to address these as succinctly as possible. Please don't feel the need to respond to all of these at once, I just didn't want to make five posts, whereas given what the points below are, you may not need 5 yourself. 1. I actually spent some time trying to get that wording… -
Re: [Feedback Request] Tank Updates Shown in January Livestream
I really enjoyed the live stream today! here is my feedback, after discussing it with some of my community: ART, ANIMATIONS AND VFX I must say, I am impressed and would like to give a shoutout to the art and environment team, the world is looking great, Riverlands is beautiful and I can't wait to get to testing, I noticed… -
Re: Next Livestream + Q&A Submission - Friday, August 26, 2022 at 11AM Pacific
Greetings everyone - thank you so much again for sharing your questions with us, and for tuning in for today's livestream! In case you didn't hear us cover your question on the stream, it may be because we've shared an answer previously - check out more on that below! @Woodsmanjakoob (question), @robotj (question 1, 2),… -
Ashes of Creation - Game Design - Thoughts from a Gamer
Hello Game Devs and Ashes community, The latest update for Ashes of Creation was awesome to hear about. The world size increase and added content. UE5 is a beast of an engine and I am amazed at a lot of the fantastic implementations the Ashes team has done to streamline the Game designing Art processes as well as…
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