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Feedback on 5 minutes from last LiveStream: Giant Pile of Gushing Praise
So, I like game design. I like narrative design. I have strong opinions. Sometimes I keep them to myself or just tell them to my group. Today I'm gushing. About just five minutes. Five minutes from the last LiveStream. I counted first 15, then 18, then 22 separate specific perfect things that make me think this game is the… -
Debate [Part Two]
Hello, my fellow community members! Here is the next "chapter" of the continuing short stories I am creating revolving around my Journal Entries post. I will provide a link under this paragraph. I have gotten a couple of questions about these short stories and Journal Entries, so allow me to clarify a few things! 1. These… -
Re: Questing ideas (Open Discussion)
Fun challenge from the discord to start a quest by killing 6 boars and ending by ruling a domain in hell. lol Was a fun 20ish minutes. Quest 1: Saving a child. You encounter a little boy lost in the woods surrounded by wild boars. You must save the little boy before the boys end his life. Objective: Kill 6 boars. Reward:… -
Ashes of Creation - Game Design - Thoughts from a Gamer
Hello Game Devs and Ashes community, The latest update for Ashes of Creation was awesome to hear about. The world size increase and added content. UE5 is a beast of an engine and I am amazed at a lot of the fantastic implementations the Ashes team has done to streamline the Game designing Art processes as well as… -
Re: Game development suggestions
Thanks to those who managed to read my mess of thoughts! much appreciated! In regards to your comments Maouw, your specific feedback was great! I definitely expected many of the issues I raised to have some presence here on the forums but I felt I couldn't leave them out without it affecting the flow of the whole document.… -
Re: Forums are unfriendly to visually impaired people!
Because your ignorant. You don't know how difficult it is for people with this kind of condition to even navigate the internet in the first place. I'll tell you what the journey is to even get on such a website for a 14 year old and maybe then you'll be less ignorant and realise that beeing able to post exactly what is… -
Re: Zenith's Advent
I still wish to have a "can-to.can" communication device that enables you to transmit messages in secret between two players as long as the cord is reasonably un-f'cked'up between can A and can B make one can bright, orangeish/yellow (the smolder-color of the burning end of a 1988 *brands probably aren't allowed but think… -
Re: Game Play Idea's and Boss fight mechanics
This will be a long post but bare with me.... 1. A boss fight to me should be epic. You've endured the dungeon or wild and it's minions to get to said boss, and now it's time to grit your teeth and put all your skills to the test. (I'm going to use a dragon as the example because I think we all associate a dragon with the… -
Re: Story of verra and the / before the return
My Paradise; In the Forest of Eranthia 3 notches after full stand, sometime 3 changes after the ascent Once again, for what felt like an eternity, I sat on one of the old, worn wooden chairs in the bright taproom. Another glance showed the reflection of the sun's rays on the brightly polished tables, albeit 'decorated' by… -
Re: Verra Map Analysis
I know I'm one or two days late to the party, but It's just now I remember there was this awesome work of @Lex, @Jahlon and @ziltch I wanted to get back to. Back then I had the same idea as @Lex to calculate proportion between land and sea. Well, he beat me to it by some months, but as I got rid of all those deceiving…
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