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Re: Traditional Raids?
Well, that's what raids are in games like WoW, Rift, Wildstar, and from my understanding (though I haven't raided in them) also games like LotRo, FFXIV, SWTOR, etc. But I'm not familiar with what "raids" means in games like Lineage 2 or ArcheAge, which is what Steven seems to be most familiar with (indeed, he said he… -
Re: Family summoning system suggestion
My revised idea wouldn't have anything to do with taxes, though, and it wouldn't affect you getting more money the further away from the node you were, except by stopping exploiting summoning. If you wanted to manually run your character to another node to sell, you could fully do that to sell any certificate items on your… -
Re: Let’s influence the augments
@Gimlog @CaptnChuck to provide an example of what i mean: Tank: 3 jabs allow him to deflect the next 3 projectiles or spells within x Seconds. Summoner: jabs 3 times, each time flinging 2 spectral blades along a narrow line. (either dealing high magic damage or moderate damage + debuff) - Like Jett's ultimate from valorant… -
Re: "As a solo/casual player I will miss out on the mayor gameplay"
If the majority of players will be more solo oriented, teaming up near bulletin boards, then their opinion will actually count more than guilds. Traditionally in MMORPGs you're going to see a larger population of casual players than you do of hardcore players; and that's just the way the cookie crumbles from a population… -
Re: Connect all "realms"
Big problem with new world was the small cap , server cap was and still is less then 2k, other thing was alot of players got the idea that new world would be heavly Pvx game like Albion, Eve or lineage when they Saw the PvP was less then 1%, the economy was Trash without any item sink and terretory was completely… -
Re: Games that sell pre-content...
People pre-order things with a promise to deliver all the time. People have the right to spend their money on unreleased products if they wish. I personally have not purchased a pre-order pack yet because, like many, I'm waiting to see if they can deliver on some of their biggest promises (like the Node system), which… -
Re: Developer API's for guild maintenance
While it may indeed be useful to have some API hooks for guild information, it is still far too early to get any kind of solid info from Intrepid (late beta 2 is when you are likely to get something close to an answer - if not some time after launch). Keep in mind though, Intrepid plan on having a solid in game UI to… -
Re: Bow Types
that bow could technically work they removed the metal band on the back of the bow (that flexes back) Above and below the metal handle (Top and bottom of bow snake head might be an issue too) but the handle part is fine tbh. Could be a light weight metal in the risar which can then also be used to parry attacks without… -
Re: Should Secondary Archetypes be More Permanent?
I think it's a good idea you can change it, definitely not on the fly and maybe not so often ? idk for sure. It still adds some variety to your playstyle, maybe change on your party setup or sth, I believe its good. Im in favor of adding a long quest chain before you are able to do any change to it tho. I mean the first… -
Re: Is it possible to get an access ?
Hi Tatriche! Welcome back from 2017 The alpha1 testing window ended August 15. There are currently no announced dates for when Alpha 2 will begin, but I believe you can purchase Alpha2 or Beta access. If you're looking for a fun and polished game, I don't recommend purchasing alpha - it is still for testing basic systems.…
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