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Re: Food for thought regarding content releases over the lifetime of AOC.
I don't want to sound entitled, here, but one Approach is always a good Approach. 1.) What Intrepid is doing already -> always listening to the Suggestions, Wishes, Ideas, of the Fanbase (and later Playerbase) 2.) Trying the best to create some Stuff, Content, things People wish to be in the Game -> so that mostly Everyone… -
Re: How long will Alpha-2 last?
Alpha 2 will last until launch, the date of which has not yet been determined. Ashes of Creation's core game systems are expected to be in place at the start of Alpha-2.[2][5] By the end of Alpha-2, the game is expected to be feature complete, but it will not be content complete until launch.[6][7] Alpha-2 will last until… -
Re: Dev Discussion #64 - War / Siege Systems
Guild Wars 2 had great systems with their sieges in WvW. Hopefully we will see an updated version of similar mechanics and systems. - Destructible gates and walls. - Defensive and offensive siege equipment. - Capture point within the node/fortress/castle. - Castle/node defensive upgades (i.e. fortified gate, fortified… -
Re: What happened to the fighter's demonstration two years ago?
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Anti-cheat software
Hello, Do we know what anti-cheat software they will use from Alpha-2 and afterward? I ask because I use a gaming VM to play games (Shadow) and sometimes the anti-cheat makes the game crash. I want to know if I will have to build my own pc or if Shadow will be compatible with. Not only that, but I know A1 was working on… -
Re: How long will alpha two last?
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Re: [NA/EU] Gilded House | 18+ | RP⋅PvX ⋅ RPPvP | Active Guild Story | Node Development | All Races
Join TGFT this Saturday at 12PMEST for a Guilds of Creation Summit! Gilded House Roleplay is proud to be part of this summit, joined by other communities, to talk about Ashes of Creation, Alpha 2, and our Community! https://youtube.com/live/m6TlKbKl6Jw Be sure to follow us on Youtube while you're at it, and check out our… -
Re: Some questions/concerns about crafting.
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Re: steven, is this you?
This depends on the design of the game. I've played on servers with about 100 people on them, but they were split into 2 guilds and were fighting constantly. All bosses, all sieges, all farming spots - everything was contested. It was really fun. I expect Ashes to be somewhat similar, because people's activity will siphon… -
Re: Espionage - and related issues with main characters, alts, guilds, housing and citizenship
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