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Re: Ashes Talk: Player Collision
I will not be testing until Alpha 2 so I have not experience how clunky the player collision currently is, but I am currently in favor of the player collision. It may raise the skill floor for team play, but it provides an opportunity for mobility skills to be valuable. Mobility skills may cause lots of opportunities for… -
Re: Ashes Talk: Player Collision
I've read through many really good comments above. I also want player collision to be part of the experience. I'm not a game dev, so I don't know how difficult this idea is to implement.... Maybe make the collision mechanic more and less significant based on the units relationship to each other: 1) Party and Guild members…
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