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Re: What kind of character do you want to play? How can augments help?
Cool! What does a 'Charlatan' class look like in your mind? How would it play? I don't believe you put skill points in 'augments'. I think the skill point system puts your points into 1. active 2. passive and 3. weapon skills, the augments apply on top of your active skills and change them permanently. I think your lack of… -
Re: What kind of character do you want to play? How can augments help?
First 3 paragraphs are asking what is augments, last paragraph is my augmention ideas to the fighter/ tank class. I feel a good augment system is very important to staying true to the 64 classes idea, and that Intrepid has made it difficult to understand what the idea is by what they have said so far. They've said that… -
Re: What kind of character do you want to play? How can augments help?
I will play the typical fighter class. For the most efficient augments, I dont care if I have to pick assassin as a secondary or tank or double down on fighter. I dont care if I am called weaponmaster or assassinfightermaster. I dont care about magic-fighters or fighting archers. However, I would respect a unique class of… -
Re: What kind of character do you want to play? How can augments help?
i think that there will mainly be 8 classes and each with 8 specialisation the fact we can (hardly) change the secundary archetype comfort me this way. also the "8 class, 64 variants" (i think 64 variants are the 64 class) So we have Fighter = heavy melee damage dealer Tank = the tank Rogue = the sneaky thing everyone… -
What kind of character do you want to play? How can augments help?
When playing an MMORPG, people have their preferred type of character and roles they feel most comfortable with or that appeal to them the most. Some may like to play a big heavy hitting 2-handed melee warrior while others may like to play a necromancer-type character that uses dark magic and summons undead. When it comes… -
Re: What kind of character do you want to play? How can augments help?
Yes they have said that it is not really 64 classes: but this was a single question in the Oct 2020 stream Q&A after many questions... I think it is absolutely likely that most people still believe there are 64 true classes since this has been what they said for at least 2 years now and still insist that augments will… -
Re: What kind of character do you want to play? How can augments help?
Not sure why you thought anything you said would be insulting haha, read fine to me. I feel like I am being misunderstood a bit here though. I am not saying the augment or the grid system is impossible to pull off practically, I don't see why it wouldn't be practically feasible. I think the grid system is bad game design.… -
Re: What kind of character do you want to play? How can augments help?
As promised, I return with my own wishes! First of all, I'm a Bard. You might have guessed from the name, or remembered my post before. I want all the usual Bardy goodness. Buffs for all sorts of stats, recovery over time, damage over time, and the various stat and status debuffs that make up the Bard class as we know it…
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