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Re: GvG/PvP Downsides and AOC's Solutions?
Great wall of text, a rethink on your formatting In future wouldn't go astray. There's a bounty hunter system but that only comes into play once a PK player turns red. There's nothing stopping characters getting friends and killing people who have tried to kill them though. If the player isn't skilled enough to counter or… -
Re: GvG/PvP Downsides and AOC's Solutions?
1. Player tracking: I see no issue with what you said. The tracker doesn't follow you around and it is an Open world PvP game. If you didn't know, now you know. You even have a combat flag, corruption mechanics, bounty mechanics and maybe even more as I am not up-to-date with the games development. Complaining about this…
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