Greetings, glorious adventurers! If you're joining in our Alpha One spot testing, please follow the steps here to see all the latest test info on our forums and Discord!
Search
-
Re: How hard do you think it should be to get rid of corruption?
-
Re: How hard do you think it should be to get rid of corruption?
Right, I wouldn't want it to take multiple hours for the first kill either, so definitely balance the numbers for that. And like Nooani is suggesting, I think it's fine to incentivize working off the XP rather than taking the death. Not one third of the time, I think that's too easy, but lower than xp debt amount is fine.… -
Re: How hard do you think it should be to get rid of corruption?
O you can bet your ass jerky if I see corrupted players I will just start swinging unless there is a big power difference for whatever reason. That is the one primary unknown we have. Will there be so many players out there randomly walking around that whenever someone goes corrupt they get attacked by so many individuals… -
Re: How hard do you think it should be to get rid of corruption?
Isn't the whole point to "disincentivize those willing to take on corruption" so that they are less willing to go corrupt? The effort needed to wipe the corruption, I think, ought to increase with the number of player PKs. If the PK count is quite low (0, 1, 2) then 15-20 minutes of vigorous hunting ought to be enough. But… -
Re: How hard do you think it should be to get rid of corruption?
Back in 2022, i commented on a thread regarding Lineage 2's Karma removing speed. For Ashes of Creation currently, i expect your first PK(In any level, against someone within your level range) to take about 50-100 average solo monsters within your level range(with ~6sec TTK each about ~5-10 min) killed to fully remove all… -
Re: How hard do you think it should be to get rid of corruption?
Random dude going on a rampage was rare, yes. But PK in Lineage2 was rarely about psychos going mad killstreaks (partially this was due to the perfect balance between profit from killing & severity of punishment for the victim due to death vs penalty for the killer) There were 2 cases for PK in L2: 1) People PKed those who… -
Re: How hard do you think it should be to get rid of corruption?
My reason for thinking 1/3 should be where it sits is that if I am spending 45 minutes or so to work off the debt, dropping that to only 30 minutes isn't going to be worth the added risk to me, if I have an option to take that 30 minutes without the risk. To me, the absolute minimum point where it becomes viable to accept… -
Re: How hard do you think it should be to get rid of corruption?
And that's my entire point. You've just given an example where a group of people have a direct incentive to PK a person. And they are incentives to EXPLICITLY pk, rather than just kill a flagged dude, because green death gives more loot. And so far we haven't heard anything about loot locking or anything of the sort, where… -
Re: How hard do you think it should be to get rid of corruption?
Cause you are looking at it from a purely pvp lens over general society imo. If i get there first it should be mine and i should be able to do something about it because they are stealing it. Over the resources in this area are shared between players so stealing is not possible. That would be between your own nodes… -
Re: How hard do you think it should be to get rid of corruption?
In L2 (Lineage 2), managing karma and PK (Player Kill) count came with a heavy penalty which was something to be wary of.. It demanded an understanding of political consequences to yourself and your standing, your guild`s and even your alliance's position in the world and so the undertaking was a calculated risk. The…
17 results