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Re: Food for thought regarding content releases over the lifetime of AOC.
I don't want to sound entitled, here, but one Approach is always a good Approach. 1.) What Intrepid is doing already -> always listening to the Suggestions, Wishes, Ideas, of the Fanbase (and later Playerbase) 2.) Trying the best to create some Stuff, Content, things People wish to be in the Game -> so that mostly Everyone… -
Re: Food for thought regarding content releases over the lifetime of AOC.
I hope they keep some content they add a secret when making additions for players to discover. Lets say they add a new weapon for example they dont tell anyone that and they only way to know it been added is if u open X dungeon and discover a secret wall or something that takes you to the vault where lets say a lost weapon… -
Re: Food for thought regarding content releases over the lifetime of AOC.
The raid boss in Alpha 1 was instanced, but only the boss room. I think the design philosophy should be to make instances as small and last minute as possible, but I'm not sure 'no instancing ever' is really feasible. People are going to want instanced bosses for the same reason that people are going to want instanced… -
Re: Food for thought regarding content releases over the lifetime of AOC.
I just prefer for the story to be down to earth. If you are going to insist on adding god tier enemies to the game I think the FF14 approach to their implementation is the best. So far most MMO stories just completely suck. I hope that Ashes of Creation can fix that, but if I had to pick one FF14 is too far ahead of…
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