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Re: Scribe suggestions
Yours truly had been interested in the notion of a scholar-type of sub-profession, at first pass. Per functionality, I'll probably go for weaponsmith, at the game's open. FOR SCRIBE: 1) Yours truly would like CARTOGRAPHY to play a role. Gather the right materials, prepare the right product (scrolls?), explore the right… -
Re: Combat feels too static
Then allow me to clarify further given the topic of the thread and it is not a derail. If I can stand still for 3-4 second hitting a boss, but I also know that if I stand still even ONE second longer, I am in considerably more danger than I would have been if I disengaged at the right time (whether that danger actually… -
Re: So I heard this game is potentially coming out in 2023.
5 years was standard 15 years ago. WoW took about 5 years to develop, as did EQ2. MMO's are more complex than that now, and take longer to develop. ESO was 7 years in development. Archeage took 7 years to develop. Bless was in development for 7 years. GW2 was in development for at least 6 years. FFXIV was 9 years in… -
Re: Can crafters name the legendary items they craft?
Forgot to give it a try myself: The Second Amendment Type: Spellbook Effects: Immune to disarm. Does not drop on death regardless of corruption status. "The God-given divine rights of the Verran people to bear Arms, shall not be infringed. FFS you are not taking away my gunweapon." ya I saw that on the wiki too, but was… -
Re: Let's Talk About Talent Trees
@Glory to make it simple I'm going to agree or disagree with your main Pros and Cons then go into my opinion on the subject P1: Agree P2: Disagree P3: Disagree P4: Extremely Disagree P5: Agree to Disagree- lol C1: Agree C2: Slightly Agree C3: Disagree Now that you see where my stance is I will elaborate. Point 1 is a… -
Re: 2019 WOW KILLER AOC
FF14 was total shit show at launch, and I've heard it's better, and I played it again about 3 yrs ago and it was pretty bland, but ok. I've played both these games and the remake of FF14 shares alot of concepts with Wow, just in another skin. People assume it's way more popular than it really is. According to this, there… -
Re: Random
I think I have to explain my point here a little but also want to remind you that I have not read 100% of all the info avalible on this game. In fact, I'm finding it hard to find a reliable source of whats in the game or not. All I can find i s some forum posts where users claim devs have said this and that. Back to topic.… -
Re: Skilled Small Group Vs.. Mass Numbers +Balance/Tuning.
Welcome to the Community! 1. There will always be balance issues but because the secondary class only augments the first one's abilities, they should be able to get a good balance by focusing on the 8 base classes. 2. First, here is a good resource on node info: http://www.aocwiki.net/Nodes Guild cap is looking to be ~300.… -
Re: Thoughts on character item trading
Straight player to player trading is confirmed and will have an escrow system to help prevent scamming and other dodgy actions that lead to duping and other exploits. There will be player to player trading in Ashes of Creation.[2][3] Q: Will Ashes of Creation have player-to-player trading? Will there be anything stopping… -
Re: Ashes Combat- First Look and Attack Chains
1. In regards to point 1, it sounds very much like a guaranteed proc, as they stated that you will use your weapon ability, and then within a certain window of time there will be a keystroke during the animation to trigger the following attack. Nowhere did they say anything like 'proc chance' or 'might,' leading me to…
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