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Re: Gathering Contests and CCable Greens
This would just create a meta of lowbie gatherers, where no one can attack them, because they'd risk insane corruption. This would then create meta of lowbie alts with crazy gear, which creates problems for newbies who'd try to just play the game.daveywavey wrote: »Nah, if someone else has got there first, you have the choice to attack or to let them be. Doesn't need anything more than that.
And the situation itself would reduce competition for gatherables, which Steven wants.
This whole thread was created because you NO LONGER CAN CC greens. That's the point.I still see this as away to skirt corruption. A hat on a hat. I see the point of wanting to compete some how for a resource node. But isn't the race to click and the gathering speed enhancements on the gear the competition? You could CC and interrupt a non-flagged player, at least I think you could.
There's no corruption involved in contesting gatherables. Well, at least I don't think there should be, because no single gatherable is worth corruption. But I do think there should be proper competition for them.
As for gathering speed, yes, that is definitely another tool for the competition, but that could simply reinforce my suggestion. If you're faster than the opponent's movements and have faster gathering - you'll outpace even their interruption actions and won't need to flag up to contest the resources.
Ludullu
1
Re: Gathering Contests and CCable Greens
This got nothing to do with corruption, because it's about the contest of any given gatherable, rather than someone's bag.Seems like a mechanic to sidestep corruption. I think the point is that if you want to kill someone in the open world outside 'allowed' pvp events you have to be willing to be corrupted.
Unless we go back to super low ttk, or are talking about massive power discrepance between the 2 gatherers - the attacker wouldn't not have enough time to PK their victim before the victim gathers the resource.
The people that want CCable greens want to contest gatherables by CCing their competitors. There'd be no corruption involved there either, because it's not about it.
You're always free to PK someone for their own loot or for the spot itself, but I'm talking about direct contest over currently present gatherables, but w/o returning to CCable greens.
As for your suggestion. I'm all for better pushes towards people flagging up, but removing death penalties on flagged people would simply make zerg the answer. And no matter how much you kill them in pvp - they don't lose power, so they can keep going back. Your suggestion was supposed to be the case in pvp events, which WOULD've pushed people pvp more and get used to it, but Steven HATES FUN and wants losers to "SUFFER". So I don't think this'll happen. Especially in the open world pvp.
Ludullu
1
Re: space problem for installation
problem solved, I don't know how or why but after restarting the PC once again everything works....
Re: Gathering Contests and CCable Greens
Nah, if someone else has got there first, you have the choice to attack or to let them be. Doesn't need anything more than that.



