Best Of
Re: what is going on with this project
How many games in alpha state have you seen? Cause I've only seen 2 so far and the other game still had grey boxes instead of units.thunderfury2024 wrote: »I have rarely seen anything as ugly as the city shown in the last video.
It was so incredibly poorly designed that I am at a loss for words.
Ludullu
2
Re: Another PvP loop
I'm against this mainly because it would require a completely different gearing pace and I do not want that kind of pace in Ashes.
Ludullu
1
Re: what is going on with this project
I stopped reading at "I will start by saying, like many i bought into the project almost 8 years ago, with the expectation that the game would have released maybe 4-5 years ago"
Orym
4
Re: Character voices
Cast words are nice. And for me, the most important missing sound is the moan, groan and heavy breathing during sword and weapon swings, mostly during the autoattack.
1
Re: Launcher not visible
i'm in the same boat, i think it got screwed up when i changed one of the settings tabs. did the open with pc and another one.
Re: What are people's node & biome preferences?
just ideas (based on artwork i like and also some games i've played) * feel the world is missing some characteristical fantasy sparkle/touch to it, like maybe some dragonflies flying near water ponds/streams/lakes/rivers, moths flying around lit lamps, an abundance of fireflies flying around at night, maybe even some pixies (fairies)*

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*some Harry Potter vibes, like books open by themselves and pages getting flipped as if someone reading, cauldrons hovering and boiling with a spoon inside moving in circles (as if preparing something) by itself, tea getting served by itself and so on....(perhaps in a mage household/place of abundant magic)*

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*would be really cool have some sort of a cards mini game going on at the tavern*
*also in hogwarts legacy there would be some birds roaming/flying around like owls/crows/partridges/eagles, same for assassin creed origins/odyssey there would also be ibis/herons/flamingos/vultures or seagulls; small animals as well like rats/rabbits/cats/dogs and farm animals; fields of crops and flower fields enhancing even more immersion*
*we are in need of some more dense forests*









*love seeing tapestries in games*











*details even the smallest ones is something important to me and something i pay attention to (as in partake of immersion), from food over the tables to an enormous range of decoration/utensils/tools, over to the flowers in the field or in vases, etc.*















































missing the footprints over certain terrain like sand/snow and mud, the dust/sand in the air with the breeze/wind, also sand lifting from behind while running or even just moving, petals from tree flowers going with the breeze, or leaves that fall and land over the water surface; all of that contributes for more depth in immersion (immersion something that i feel tends to be lacking in quite a lot of mmos, while rpgs achieve it pretty well)

mountains that look more like mountains...

ruins are lacking signs of age (like fungi/lichen/liverworts/algae or moss covering the stone (or actually any rock/stone surface in general) structure)
[i've seen some of these details/features in the development update showcase videos...but a lot still be missing in the alpha]














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*some Harry Potter vibes, like books open by themselves and pages getting flipped as if someone reading, cauldrons hovering and boiling with a spoon inside moving in circles (as if preparing something) by itself, tea getting served by itself and so on....(perhaps in a mage household/place of abundant magic)*

^


^
*would be really cool have some sort of a cards mini game going on at the tavern*
*also in hogwarts legacy there would be some birds roaming/flying around like owls/crows/partridges/eagles, same for assassin creed origins/odyssey there would also be ibis/herons/flamingos/vultures or seagulls; small animals as well like rats/rabbits/cats/dogs and farm animals; fields of crops and flower fields enhancing even more immersion*
*we are in need of some more dense forests*









*love seeing tapestries in games*











*details even the smallest ones is something important to me and something i pay attention to (as in partake of immersion), from food over the tables to an enormous range of decoration/utensils/tools, over to the flowers in the field or in vases, etc.*















































missing the footprints over certain terrain like sand/snow and mud, the dust/sand in the air with the breeze/wind, also sand lifting from behind while running or even just moving, petals from tree flowers going with the breeze, or leaves that fall and land over the water surface; all of that contributes for more depth in immersion (immersion something that i feel tends to be lacking in quite a lot of mmos, while rpgs achieve it pretty well)

mountains that look more like mountains...

ruins are lacking signs of age (like fungi/lichen/liverworts/algae or moss covering the stone (or actually any rock/stone surface in general) structure)
[i've seen some of these details/features in the development update showcase videos...but a lot still be missing in the alpha]













Kallysha
2


