Best Of
Re: Is no one else disappointed that "Persistent Alpha" AKA 24/7 Alpha 2 access isn't until May 2025?
KingRajesh wrote: »I appreciate some good grey-area wordsmithing, but the definition of "Persistent Alpha" they gave today is not the same as they've given previously when a lot of people bought access.
Kickstarter FAQ: "Alpha phase 2 is planned as a persistent testing phase of the game, this means access to the testing server will remain open and available till launch."
From a 2018 Livestream:
- Steven: "Persistent for us means that we're going to keep those servers up all day and night until launch."
Feels like a bait and switch.
I was aware then that they wouldn't be able to have a persistent Alpha up when I bought the key. The fact that there will even be a persistent Alpha still is a shock to me.
Most alphas and betas are hardly ever persistent in my experience.
Solvryn
1
Re: Which archetype will you play?
Ranger/Tank. Hm... I wonder if anyone has thought about renaming the "tank" archetype?
CROW3
1
Re: Which archetype will you play?
(Followed game but my first post on forums).
I'm an "altaholic" so I will be technically trying all classes but my favorite class of all time was my EQ classic Bard, and I loved the video they showed on the Bard, so that's the class I am leaning on starting first and being my main.
I'm an "altaholic" so I will be technically trying all classes but my favorite class of all time was my EQ classic Bard, and I loved the video they showed on the Bard, so that's the class I am leaning on starting first and being my main.
Cidues
1
Re: Which archetype will you play?
I want a dual wield melee so probably a Fighter or Rogue.
But Bard (a buffer is always nice in a group) and Ranger (for once they are real archer and not pet class) are very appealing too.
But Bard (a buffer is always nice in a group) and Ranger (for once they are real archer and not pet class) are very appealing too.
Jayma
1
Re: will this game ever launch
Have realistic expectations and not latch onto Stevens every word.. for a lot of us supporting him, we already know nothing will be on time.
Most of what they're attempting the biggest studios have failed to pull off, let alone an indie one..
Just relax and understand the scope and magnitude of what they're trying to make Ashes.
Most of what they're attempting the biggest studios have failed to pull off, let alone an indie one..
Just relax and understand the scope and magnitude of what they're trying to make Ashes.
Solvryn
5
Re: will this game ever launch
Methinks the experience with AoC is the journey rather than the destination. True for the developer as much as those who follow it.
Re: Which archetype will you play?
I'll likely fill in to whatever would suit my small group the most. Of course, no matter what that ends up being, I'll still play a Ranger like I have in every MMO beforehand, and try most of the secondary archetypes. Really curious just how rangey Ranger x Ranger will end up being. Hoping it will give a unique boost to the main archetype like increased range...
Dodoz
2
Re: XP punishment
Have you been playing pre-Alpha2? Or are you talking about other games that had XP penalty on death?
Steven wants to have dangers related to pve. If death brings no risk - there's no danger.
Steven wants to have dangers related to pve. If death brings no risk - there's no danger.
Re: Stat Calculations
Taleof2Cities wrote: »Bottom line: Those forum-goers who are eagerly posting in this thread (about getting their hands on precise stat calculations) … should be prepared to be disappointed in Alpha 2 and should be looking forward to Beta.
Still excited.
Clearly the final balance changes wont happen until the polish starts to go on at the end of the alpha phase or into the beta.
But the functional form of equations are not likely to change, just coefficients.
As well as what stats interact with what other stats.
We can still get all the testing framework in place for the future by figuring out the interactions, and later on during beta, and all future balance updates figuring the coefficient changes will then be a very quick thing to do.
TLDR, its still fun, not sure why you think we would get disappointed
Taerrik
1
Re: Stat Calculations
As someone who appreciates both sides of min-max and statless immersion, I can say one thing:
Alpha 2 isn’t going to be the testing phase where there’s a high focus on polish by the Intrepid Combat Team.
It’s more about functionality of the primary archetypes. Indeed, a couple of the primary archetypes aren’t even ready to showcase yet.
Bottom line: Those forum-goers who are eagerly posting in this thread (about getting their hands on precise stat calculations) … should be prepared to be disappointed in Alpha 2 and should be looking forward to Beta.
Alpha 2 isn’t going to be the testing phase where there’s a high focus on polish by the Intrepid Combat Team.
It’s more about functionality of the primary archetypes. Indeed, a couple of the primary archetypes aren’t even ready to showcase yet.
Bottom line: Those forum-goers who are eagerly posting in this thread (about getting their hands on precise stat calculations) … should be prepared to be disappointed in Alpha 2 and should be looking forward to Beta.