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Re: Next Livestream + Q&A Submission - Friday, August 30, 2024 at 11am Pacific
There has been a LOT of community discussion surrounding the flavor and uniqueness of the 64 archetype combinations and whether or not the Augment system can deliver on player expectations. Should players expect unique passives, abilities, or stat modifiers (is this still a thing?) from each of the 64 archetype combinations or will all 8 variants of Fighter (for example) have the same abilities and passives?
Rippley
1
Re: Fixing the Class system
I couldn't care less what happens after the war, because the war won't end in my lifetime. And I guess you missed the point where me going outside would immediately lead to me going to die on the front, so, no, learning some skill would in no way help me or my country.George_Black wrote: »Calm now...
Learn a skill to help rebuild your country when the war is over, instead of socializing online. Escapism wont help it's just copium and that's not funny in real life.
At times like these you need to get serious because it is literaly a matter of life and death.
I am not being antagonistic and you know the advice is sensere.
Also, I am the one living this life and to me it IS funny, so I'll be the one deciding what I wanna do. And I've decided that I'm gonna be posting sooooo damn much on the forums that you won't even want to go there I'm gonna be giving a ton of suggestions that don't align with your preferences for this game, because I have the same belief as you do - my preferences for the game are the ones that should be listened to, because I know what's best for the game.
And I am calm. I'm simply explaining my situation to you, because you seem to think that you know better than me what to do with my life and/or my situation.
Re: Fixing the Class system
Can't please all of the people all the time.Here is where Ashes has failed if you are right. If the majority is your Primary Archetype. Adding names like Necromancer, Magician, Assassin, Archwizard make you think of something grander. So many will be let down. Doing that sooner then later would be idea. If its something deeper and two subclasses make a real class. 64 is allot to make, design and balance. We at this point. Need more information because this does not make sense. Its time to make this make sense for the masses.
I dunno how it can be that Ashes can have failed when they have a chart depicting what the Class combos are and their labels.
If I recall correctly, we had the Class Combos with no labels for several months after Kickstarter and then the labels for the combos were revealed within the first year.
So... that was clarified sooner rather than later.
Steven never said anything about "real Class".
There is plenty in the wiki for people who wish to understand Ashes gameplay.
I will agree that after 7 years, we should have some better examples of Augment Schools and Augments siginificantly changing some Active Skills than just the examples we got in 2017/2018. Especially since it seems like we won't be seeing Augments in Alpha 2 until 8 years after Kickstarter.
Dygz
3
Re: will this game ever launch
FrancisJames wrote: »Alpha 2: 2 years. Beta 1: 2 years. Beta 2: 1 year.
Full game in 5 years.
As long as 24/7 stays ... ... ... from May first of 2025 ... ... ... ... ... ... i would have nothing against it.
I am aware it won't resemble playing a "Game" until Beta, i think. But everything that drags me away from Azeroth is a good thing.
Aszkalon
2
Re: 💃 Dev Discussion #66 - Storytelling With Archetypes 🎶
I don't think about this at all. I'm not saying I don't care about the lore at all, I've just never thought about classes being "integrated" into the lore in any MMORPG I've ever played.
Obviously I'd be fine with it, I'm not opposed! I just don't think I care...?
Obviously I'd be fine with it, I'm not opposed! I just don't think I care...?
Re: Next Livestream + Q&A Submission - Friday, August 30, 2024 at 11am Pacific
Any design/provision for killing a bots and not becoming corrupted? e.g. reporting the bot, killing them and if report confirmed then corruption removed.
Re: Next Livestream + Q&A Submission - Friday, August 30, 2024 at 11am Pacific
What is your approach regarding QOL updates? Inventory management, previewing and applying dyes, map / UI improvements, adding settings/options.
Tawni
1
Re: Alpha Two Wave Bundles
Thank you Intrepid for the additional A2 keys! Really happy i will be able to join the testing periods with my Guild .
Re: Next Livestream + Q&A Submission - Friday, August 30, 2024 at 11am Pacific
After Alpha 2 launches, and Intrepid starts collecting feedback via the A2-exclusive forums, will there still be monthly livestream updates, feedback requests, and Dev Discussions for the broader public?
Leonerdo
1