Greetings, glorious testers!
Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Best Of
Re: Ashes of Creation must dodge this bullet
We already know that is a bogus definition since RPGs do not have to be computer games.Specifically for you, here is the definition of RPG part from Cambridge Dictionary: "abbreviation for role-playing game: a computer game in which players control the actions of characters in an imaginary world."
Call Of Duty is not an RPG, but fits that Cambridge definition. Street Fighter also is not an RPG.
Nope. It was an OWPvP MMO Survival game with some RPG elements crammed into it at the end of Beta.Yeah, but... who cares what it was? The original New World, the one that was launched in 2021 was MMORPG (not what it was intended to be)
It was MMO and it was RPG, which means it was MMORPG
The point is that it doesn't have Class progression, so it makes no sense for you to compare the time it takes to reach max Level of anything in NW with the time it takes to reach max Class Level in an MMORPG.
Dygz
1
Re: Player enemy visual Health Bar update on hit.
Ludullu_(NiKr) wrote: »What are the chances that your group's bias towards corruption not being as impactful for yall impacts your attitude towards this particular approach to the system?Obviously if someone thinks they can keep you low and get you killed by mobs without getting Corrupted, because they want your loot, they will try. Will they 'choose not to attack you because they aren't sure if you are low, to avoid getting Corrupted'? I guess the game can be built like that and I just think that would be such a low quality game relative to the goals that I can't imagine it...
Iirc you said in the past that your group would be more than ok to keep PKing people as long as you physically can, simply because the punishments will not outweigh your own enjoyment of the activity. So obviously this avoidance abuse wouldn't be nearly as required for you as it might be for someone who wants to avoid the penalties at all costs.
Losing gear in L2, which sometimes took months to get, due to dying as a PKer was a fairly strong reason to try and avoid getting corruption. So, depending on how long it takes us to get gear in Ashes - that will dictate the impact of corruption penalties on people.
And, if anything, I'd imagine that a way more complicated and intricate economy system would imply that good gear might take even longer to get. And to me that implies that getting corrupted would be highly undesireable. Which then means that attempts at avoiding it would be desired. And that would finally clash with the motivation to kill a person (either for their loot or for the content contest).
To me, this sounds like a near-perfect reason to use the precise abuse us L2 players don't want to be as viable.
You are the one who often points out that a PKer with even the slightest amount of prep is not really risking gear because they don't need good gear.
And I therefore see no connection between an intricate economy and good enough gear taking long to get, certainly not gear 'good enough for what we are talking about' because you would generally not do this kind of harrassment in good gear, would you?
Azherae
1
Re: Player enemy visual Health Bar update on hit.
If you make assault legal IRL guess what happens? Assault becomes a normal thing. Same goes for games, even more so because there are no long term or personal ramifications for acting up online. Once you've played enough full loot survival and pvp games you should easily understand people are scumbags and will do literally anything if it means getting even the smallest advantage over others. In fact, some people will do it for the hell of it whether there's any benefit to them or not, just because they can and they enjoy trolling. It's all human behavior after all. So this theory that you can just have an honor system and hardly anyone will abuse the loopholes couldn't be further from the truth. You're putting waay too much faith in people that will murder you for your granola bar the second you look away from them (survival game reference). PvP games also attract the most degenerates out of any other genre because the game lets them behave that way. So you better have proper systems in place to deter that kind of behavior or there will be chaos. Stop gaslighting people who have reasonable concerns over the current system because they don't match your own ideas or your precious Lineage.
Voeltz
1
Re: Player enemy visual Health Bar update on hit.
Ludullu_(NiKr) wrote: »Ok, but Noaani said that in AA people did have enough content to not really go to the same extent of competition that L2's players did.But this isn't particularly related to whether or not health bars should be shown, so I didn't want to bother with it. All I know is that using L2 as the blueprint and saying 'I want it to be designed this way because OTHERWISE an L2 problem will happen' doesn't make sense when you are countered by 'I don't think it needs to be designed that way because AA did it that way and the problem didn't happen'.
So which approach has the higher chance of impacting the amount of PKing and the abuse of said PKing?
We have @iccer as well. Iccer, how much content competition did you experience in AA and how much did people kill each other during that competition if there was any?
And Azherae, I assume you disagree with what I told Noaani, that AA's design had other differences in design that contributed to the fact that his abuse wasn't nearly as prevalent? Cause if more content for people creates more friction, wouldn't that mean that AA should've had more people attempting all kinds of ways to win out over the ones they're in friction with?
Or do you envision a non-pvp kind of friction here?When NDA drops we'll have concrete testing and info directly from Ashes. And at that point we can only have our own preferences on the design, at which point comparisons wouldn't really matter.If we as a community keep being this way about basic design stuff, communication is going to break down even more, and when the NDA lifts, this place is just going to give Ashes a bad rep. I'm probably 'out of line' in saying it, but y'all L2 players need to stop this, seriously.
Obviously we'll still have our own preferences and the drama related to them will not go away, but all of us L2 players will be abso-fucking-lutely drowned by everyone else's feedback. There's, like, 6 of us here or smth.
But this then brings up another question. If during testing my preferences for the design don't change, would you be against me voicing my preferences for it, even if they're dumb within the economic design of Ashes?
You should give whatever your preferences are, I really only start to care when we go through 4 pages of people accusing each other of being fanbois, L2-cloners, PvE Themepark whatevers... because it goes nowhere and imo helps nothing.
But if Ashes changes its economic design to be closer to L2 in the way I've interpreted your wishes, I believe it will lose so much of its specific appeal that it will not stand up to TL. Because then it will be 'Lineage 2 players vs Megaguilds'. Just instinct, though.
As for the AA thing, see what I was telling James above,
Azherae
2
Re: Is there a problem for solo players
You will push this Shitshow Topic up until the Launch of Alpha Two and beyond that, will you ?
Aszkalon
1
Sharing My Custom Creations for Ashes of Creation Classes!
Hello fellow adventurers,
I wanted to take a moment to share something I’ve been working on recently—some custom images that I created with AI to represent various classes in Ashes of Creation! 🎨✨
These images are my interpretation of how different classes might look and feel in the game world. I’ve put a lot of thought into capturing the essence of each class, from the powerful mages to the stealthy rogues, and I’m excited to share them with the community.
I’d love to hear your thoughts on these, and if you have any suggestions or ideas for other classes that you’d like to see, feel free to let me know! Your feedback is really valuable to me.
Here are a few of the images:
1. Spellshield (Tank-Mage)
2. SpellSword (Fighter-Mage)
3. Highsword (Fighter-Cleric)
4. Cultist (Rogue-Cleric)
5. Bowsinger (Ranger-Bard)
6. SongCaller (Bard-Summoner)
7. Shadowcaster (Mage-Rogue)
8. Shadow Lord (Rogue-Summoner)
Looking forward to hearing what you all think! 😊
Safe travels in Verra! 🌟
I wanted to take a moment to share something I’ve been working on recently—some custom images that I created with AI to represent various classes in Ashes of Creation! 🎨✨
These images are my interpretation of how different classes might look and feel in the game world. I’ve put a lot of thought into capturing the essence of each class, from the powerful mages to the stealthy rogues, and I’m excited to share them with the community.
I’d love to hear your thoughts on these, and if you have any suggestions or ideas for other classes that you’d like to see, feel free to let me know! Your feedback is really valuable to me.
Here are a few of the images:
1. Spellshield (Tank-Mage)
2. SpellSword (Fighter-Mage)
3. Highsword (Fighter-Cleric)
4. Cultist (Rogue-Cleric)
5. Bowsinger (Ranger-Bard)
6. SongCaller (Bard-Summoner)
7. Shadowcaster (Mage-Rogue)
8. Shadow Lord (Rogue-Summoner)
Looking forward to hearing what you all think! 😊
Safe travels in Verra! 🌟
ReLamas
2
Re: My theory to balancing AOC
Ludullu_(NiKr) wrote: »Damn, you've awoken some ancient evil
And it is known as this piece of shite Topic " Is there a problem for solo players " made by AirborneBerserker.
I dare to arrogate boldly to say : that is a Topic only Someone can open who knows nothing about the Gameplay until now,
"PLUS" has the Audacity to stretch the own Chin out and cheekily demand the Game to change it's Stance and Ways. Seriously what. a. Shitshow.
If i would have known it would get so much Attention, i would have given my best Shot of making such an obnoxious, stupid Topic as well. (lol)
We all know single (solo) Players will have to look over their Shoulders way more often if not all the time in the World of Verra. Yet here some People make Topics in the Forum as if Design-Choices which are Eight Years old, might or should get changed somewhat - in Case some SOLO. PLAYERS. could be dissatisfied with the Game.
By the Others. The Audacity.
Aszkalon
2