Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Best Of
Re: Disgusted by the team already and I haven´t played the game yet.
Redberet76 wrote: »I am disgusted to see the audacity to ask high amounts of money to play a test phase. It reeks like milking the product and clients to the max. Besides that, it takes ages to finish this game and there are already many customers like me who have pre-paid the game and they are completely neglected by this company.
Not a good sign!
1. If it was a high amount of money for you, you should not paid in. Not trying to be mean, but pre-ordering is a gamble. Don't gamble if you're going to be sad when you lose. Games have been 60 USD since the 90s. Asking 100 USD or more for a game that is good wouldn't bother me. I'd gladly pay 120 USD for a full release, feature rich game, like BG3 or KCD1/2, there needs to be more games like these that raise the bar.
2. Pre-sales funded asset creation. Each package that was sold gave the buyer access to the skins that were created for in-game assets. At no point was it required to fund the development, only enhance the game with more visual content. Artist don't work for free, even the starving ones.
3. This is an Alpha, not a pre-release, early access, or head start. Semantics aside, it's still early in development, and won't be release for another two years at the earliest.
4. How are you neglected? You pre-paid, and are in Alpha 2, go download the client and check it out. What more were you expecting? A red carpet, a handie jay from Steven?
I think they're doing testing wrong (but who cares what i think). I don't play-test. I'm not spending my time grinding away only to lose more time to bugs and incomplete systems. It's boring to test, it's more boring to play-test, but damn I'm glad so of you out there are doing it! (lol suckers)... jk, kinda...
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Re: Disgusted by the team already and I haven´t played the game yet.
Redberet76 wrote: »Orym, TY for the descent answer, some here can learn from that.
Alright, you want a "proper" answer:
[proper answer]
You haven't "pre-paid the game". You've bought into a testing phase. A testing phase which is already a lot more enjoyable than lots of other MMOs out at the moment.
The high price tag is to gatekeep people that don't want to test, the people that think they're getting in a game already rather than a bug-fest that's being tidied up and will eventually become a game. The kind of people that make negative posts before they've even tried to understand what's happening.
Regarding the marketing, again it's already better than lots of others, even just due to the fact that they're showing us the content and the development process as they go.
You want a "glimpse of the game"? Watch the livestreams. They're every single month. Read the wiki and the ashes codex. Join a guild and watch them play via sharing their screen. Watch the streamers - there are way too many of those to even count. You can't claim that there's no "glimpse of the game".
The onus here is on you. They're not going to spoon-feed you. All the info you want is out there. If you want to be disgusted at anybody, then aim it at yourself.
[/proper answer]
Now, if you'd rather go back to my previous answer of "Lol, bye then!", feel free to.
Re: 200 hours on ranger, these are the changes i would like to see
Disengage also doesnt give any kinda of evasion so when u use it your just giving the enemy free dmg on you since the can hit u and u cant hit back during the animation and everyone has the same range as you anyway so they always hit u while using it.
Snipe is only worth using if u have a longbow and no one looking at you since everyone but rangers have fast hard CC you will never get it off and if you do manage every class counter it quite well simply by holding the block button. So it a surprise or nothing kinda skill and the game doesnt allow for surprise attacks (Caravans u need to run to it to flag so they know ur there and if u purple up on somone and snipe them they wont purple back cause already at disadvantage due to big hit)
Thundering shot is pretty good if it didnt have such a long cast time and slow movement by the time u get it off and projectile hit the target they already cast the spell uwanted to silence along with another one :P if the projectile was fast and u had a way to make it instant cast i think it work well
Airstike is to sluggish and the speed and distance u travel is slower than running so it not even a good mobility skill out side of using it to disengage from a higher location.
A couple thing i would like to see
Bow master passive CD reduction apply to all skills most ranger skills CD are way to long as is and this would reward weaving in auto attacks rotation between skills, this will help alot with reducing these long CDs u can increase the shorter cooldowns slightly to compensate for like thundershot/headshot
Disengage applies a evasion buff when being used
Omi disengage becomes the default and there a new passive that makes thundering shot instant cast and snipe half cast time when used after disengage this makes snipe a little more usable in battle when ur being focused and makes thundering shot a little more reliable with the silence
Thundering shot projectile speed increase substancially
Airstikes goes through the animation faster or covers a bit more ground
A thought for higher levels for rangers
Give a skill that can be used while disengaging, i think this would be neat being able to do a pot shot mid disengage
Snipe is only worth using if u have a longbow and no one looking at you since everyone but rangers have fast hard CC you will never get it off and if you do manage every class counter it quite well simply by holding the block button. So it a surprise or nothing kinda skill and the game doesnt allow for surprise attacks (Caravans u need to run to it to flag so they know ur there and if u purple up on somone and snipe them they wont purple back cause already at disadvantage due to big hit)
Thundering shot is pretty good if it didnt have such a long cast time and slow movement by the time u get it off and projectile hit the target they already cast the spell uwanted to silence along with another one :P if the projectile was fast and u had a way to make it instant cast i think it work well
Airstike is to sluggish and the speed and distance u travel is slower than running so it not even a good mobility skill out side of using it to disengage from a higher location.
A couple thing i would like to see
Bow master passive CD reduction apply to all skills most ranger skills CD are way to long as is and this would reward weaving in auto attacks rotation between skills, this will help alot with reducing these long CDs u can increase the shorter cooldowns slightly to compensate for like thundershot/headshot
Disengage applies a evasion buff when being used
Omi disengage becomes the default and there a new passive that makes thundering shot instant cast and snipe half cast time when used after disengage this makes snipe a little more usable in battle when ur being focused and makes thundering shot a little more reliable with the silence
Thundering shot projectile speed increase substancially
Airstikes goes through the animation faster or covers a bit more ground
A thought for higher levels for rangers
Give a skill that can be used while disengaging, i think this would be neat being able to do a pot shot mid disengage
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Re: Having a first and last name ?
Basically this, all chars from the same account should have the same, unique surname.Given the nature of the game I would vote for a family name tied to the account/server. Force the spies to have to pay for a second account.
Re: Denial of gameplay as a "strategy?"
Hey @BigBadAardwolf, the issue here is that players like you often have this mindset that you can just do whatever you want in a game. The war mechanic is there for a reason — to keep other farmers from leveling up and getting too rich too quickly.
Realistically speaking, it's a bit of a tough situation for players who lack any real diplomacy skills. If you can’t navigate that aspect, you're going to struggle in any game with PvP, literally any game.
Have you thought about forming a coalition with other players to push back against your aggressors? Or maybe try working out a strategy with them, like bribing or even joining forces. There's always room to learn and adapt.
Do I really have to teach people how to play?
Or should Intrepid created a school for teaching people how to be a gamer?
It only concerns me if Intrepid doesn't have more diplomacy systems, not having this enough is exactly why I am day by day losing interest.
Realistically speaking, it's a bit of a tough situation for players who lack any real diplomacy skills. If you can’t navigate that aspect, you're going to struggle in any game with PvP, literally any game.
Have you thought about forming a coalition with other players to push back against your aggressors? Or maybe try working out a strategy with them, like bribing or even joining forces. There's always room to learn and adapt.
Do I really have to teach people how to play?
Or should Intrepid created a school for teaching people how to be a gamer?
It only concerns me if Intrepid doesn't have more diplomacy systems, not having this enough is exactly why I am day by day losing interest.
Re: 🌼👋 Dev Discussion: Gatherable Spawning System
Hey friends!
Going to be making an official thread on this topic very soon. I'll merge this thread into the official one when it's posted
Hey @Vaknar it's been a week, when should we expect the official thread to be created?

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