Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Best Of
Re: Eliminate these reason to quit
I believe Concord handled criticism with the same room temperature IQ responses as a few of the ones above. SMH
Re: AoC isn’t Punishing its Frustrating
The divide between players that play games for pleasure vs players that play them for meaning in life is interesting.. and sad. Cruel world.

1
Re: [Feedback] Why Ashes is currently destined to fail...
No it doesn't.
If you are having an issue that is appeased by it being acknowledged, you really don't have an issue.
I have a testing issue that needs to be acknowledged so I know its been seen and can move off to other things.
Honestly the gatekeeping in here is wild.
6
Re: A Small Amount of Feedback on Ranger - New for Alpha 2
I think i would have to agree with all these.
Here what i see with rangers
Excels at range combat = No, they get beaten by every class in range combat, fighters, tanks self sustain will cause them to win a straight up bow fight, bard and clerics can heal there way to victory in range and mages just demolish them with shear dmg
Excels at mobility = no not realy the only thing rangers have going for them in this department is vertical mobility every other melee class has more gao closers than ranger have with gap creating so it basicl ya melee fight with fighters anyway at that point even if u get range they pull bow ut and win anyway :P you can run away from a tank and cleric though but thats about it though.
basicly 0 CC in kit, you get a silence which is clunky to use and roots and dont do anything cause apparently u can just use a charge while rooted it seems and charge right through root field or beartraps and not get effected.
Marks definetly need changed the 1 in cooldown across all of them are brutal and no u shouldnt be able to cast all ur marks at once however i think using 1 mark should make the other marks have 10-20 second CD can use muiltipul in a fight but not all at once.
ranger currently loose every fight in a 1v1 situation against any class and can only relay function when there left alone in a fight but ur still better off having a mage instead since thye excel at area's where rangers not so much.
Here what i see with rangers
Excels at range combat = No, they get beaten by every class in range combat, fighters, tanks self sustain will cause them to win a straight up bow fight, bard and clerics can heal there way to victory in range and mages just demolish them with shear dmg
Excels at mobility = no not realy the only thing rangers have going for them in this department is vertical mobility every other melee class has more gao closers than ranger have with gap creating so it basicl ya melee fight with fighters anyway at that point even if u get range they pull bow ut and win anyway :P you can run away from a tank and cleric though but thats about it though.
basicly 0 CC in kit, you get a silence which is clunky to use and roots and dont do anything cause apparently u can just use a charge while rooted it seems and charge right through root field or beartraps and not get effected.
Marks definetly need changed the 1 in cooldown across all of them are brutal and no u shouldnt be able to cast all ur marks at once however i think using 1 mark should make the other marks have 10-20 second CD can use muiltipul in a fight but not all at once.
ranger currently loose every fight in a 1v1 situation against any class and can only relay function when there left alone in a fight but ur still better off having a mage instead since thye excel at area's where rangers not so much.
4
Re: Everything feels so unfriendly...
I just gave an example. I know that these are the other teams thats why I dont get some excuses like "they dont focus on that for that phase" which is just cheap excuse.
I hear you, I just know Dygz is coming from a place of explanation not excuse. Though one can often sound like the other.

1
Alpha Two Update Notes - Saturday, January 11, 2025
As a reminder, if you come across bugs during Alpha Two testing, please report them to us in-game using /bug
- Fixed a bug causing Treasure Chests to flicker
- Fixed a bug causing processing jobs to consume extra materials
- Fixed a bug with the Skeletons in the "Woe of Xander" quest. They will now drop the required Gravestone Rubble for the quest.
- Fixed a duplication bug
Re: Wars, Nodes and Scarcity of Materials
The atrocious early level miner experience improves somewhat when you hit level 10 in mining and obtain your cert and tools for apprentice. Mining feels bad partially because how the resource timers and resource respawning seem to work atm. It's too easy to camp known resource locations, and one can only wonder if some people haven't already developed bots for resource gathering.
Re: Please don't make our silence tied to a long cast time
You boys arguing over 1v1s or raid play? They're 2 completely different things.
https://medal.tv/games/ashes-of-creation/clips/jt2z9gTp21F76F8-J?invite=cr-MSxWNFcsMTI3NjYyNjcs
Who needs melee? XD
https://medal.tv/games/ashes-of-creation/clips/jt2z9gTp21F76F8-J?invite=cr-MSxWNFcsMTI3NjYyNjcs
Who needs melee? XD
Re: Griefing and mob pulling is at an all-time high. Sharif's faith in the community is far too high.
Yup, people are sh!t across the board. When the zombie apocalypse starts IRL...kill that someone who asks for help before he/she pvp flags you or aggros zombies onto you.