Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Best Of
Re: Cannot bind anything to strafe left + "reset all settings" broken.
find file keybindsettings.sav in hidden folder. delete it. it resets to default then.
Re: APEX ORDER statement of events regarding Actual Pirates 11-2-24
You just have to learn that 1+1=2
You keep affirming he was not mad when anyone who saw the stream clearly saw he was mad and butthurt. Thats it
Youre wanting to stuff more things when its only about that.
He did not accept geting streamsnipped, he was butthurt. Thats it
Your response is a little rude, but I'll play ball.
The math is simple:
Attack other guilds+"Mass reporting"= permanent KOS
Apex mass reporting is the main story here, not Thor.
See, youre just running away you dont know how to focus on a conversation
Youre the one on other reality.
My single and only point is that youve said that he accepted being streamsnipped when he was clearly butthurt. Thats it nothing more youre just stuffing stuff.
Ill just shut up now its pointless to talk with you
Ps: the kos order was even before the mass report. You dont know what youre talking about.
Mork
2
Re: APEX ORDER statement of events regarding Actual Pirates 11-2-24
He did not accept, kept being mad about it for 30min straight, you must have seen another stream aka another reality.? No he does not accept the consequences of that. All of this drama is a consequence of him not accepting that. He clearly didn't stop crying about it lol
It's hard to argue with someone who is not even observing the same reality.
He accepted that he could be stream snipped and still streamed. The consequences was death in game and he reacted accordingly in game.
A kos order is not crying, it's a normal in game response to a guild leader being PKed.
I haven't said anything was wrong about the kos, quite the opposite. You're on other reality
Mork
2
Re: APEX ORDER statement of events regarding Actual Pirates 11-2-24
@Lodrig
Thor is free to stream and he seems to accept the consequences that. The evidence is that he more than likely got stream snipped and he accepted that risk when he went live in a open world game.
? No he does not accept the consequences of that. All of this drama is a consequence of him not accepting that. He clearly didn't stop crying about it lol
Mork
2
launcher not downloading
I click get launcher and get a there is no internet connection screen....
how do i download the launcher?
how do i download the launcher?
Re: DirectX 12 bug (Can't launch game)
I have spent so much time on this issue that its ridiculous... reinstalling, writing the code to -force-d3d12 to run with the launcher. I've tried to get help in the alpha 2 discord with no fix either. I'm so pissed off at this point because this issue is just being ignored and I'm being told "its my pc"... clearly its not with this many people having the issue. I've missed out on the last 2 alpha weekends because this is STILL an issue. Idk what else to do.
Re: Ashes of Creation on Linux/Proton Compatibility Layer support
I have been looking at the Launcher on Linux and I can now see this error as soon as I launch game:
ERROR|LoginViewModel.Crypt|Auto log in failed. Exception: Unknown error (0xc1000002).
I can repeat this process and it happens consistently. Although initial authentication is working on the Webview2 form and I have reinstalled EAC multiple times it seems to be the same issue.
EAC seems to be the main source of the problem on a lot of Linux wine systems with games. But this seems to be when it gets the login from the previous form and then tries to pass it to the URL, but it cannot authenticate.
I have noticed that installing additional dependencies such as IE API or winhttp or anything sometimes will break the bottle, even though you reset it back to how it was. Sometimes the client will load, but wont display on screen. Sometimes the client loads OK, but the form has no information in there and is just blank with no fields on there. Sometimes the application will not load at all and quits about 1 second after opening.
So what I have tried doing is re-deploying the bottle from the beginning. I have installed only webview2 from the dependencies (let the installer install visualC++2022) and I have not modified the urlmon.dll override or set the webview2 version to be Windows 7 - left it on Windows 8.1. Reinstalled the game.
Installed ierutil, winhttp. The Launcher worked ok up until this point. Installing wininet to the point where the Launcher runs, but nothing appears on screen. It seems that Wininet completely blows up the bottle and I need to delete it, start again and re-download everything. Uninstalling it does not seem to work so the only solution is a fresh start.
So now I have seen the main issues doing a bit of research.
Directx12 is needed by AOCClient.exe (the bootstrapper for the game)
Dotnet 4.72 is needed by AOCClient.exe to render the page.
One of the main problems is that Directx12 is not supported in a native wine environment. This is replaced by vkd3d on vulkan. One main workarounds is to install wine from source whilst including the vkd3d libraries so the directx12 side works. Then we are left with installing dotnet4.72 and left with WebView2 from a compiled wine install. I think I am going to need a bit of time to try all these but if someone has a wine 32/64 install and has vkd3d compiled with wine then it may be worth seeing if the AOCClient.exe works with this. (actually loads u the anti cheat window before loading the game).
ERROR|LoginViewModel.Crypt|Auto log in failed. Exception: Unknown error (0xc1000002).
I can repeat this process and it happens consistently. Although initial authentication is working on the Webview2 form and I have reinstalled EAC multiple times it seems to be the same issue.
EAC seems to be the main source of the problem on a lot of Linux wine systems with games. But this seems to be when it gets the login from the previous form and then tries to pass it to the URL, but it cannot authenticate.
I have noticed that installing additional dependencies such as IE API or winhttp or anything sometimes will break the bottle, even though you reset it back to how it was. Sometimes the client will load, but wont display on screen. Sometimes the client loads OK, but the form has no information in there and is just blank with no fields on there. Sometimes the application will not load at all and quits about 1 second after opening.
So what I have tried doing is re-deploying the bottle from the beginning. I have installed only webview2 from the dependencies (let the installer install visualC++2022) and I have not modified the urlmon.dll override or set the webview2 version to be Windows 7 - left it on Windows 8.1. Reinstalled the game.
Installed ierutil, winhttp. The Launcher worked ok up until this point. Installing wininet to the point where the Launcher runs, but nothing appears on screen. It seems that Wininet completely blows up the bottle and I need to delete it, start again and re-download everything. Uninstalling it does not seem to work so the only solution is a fresh start.
So now I have seen the main issues doing a bit of research.
Directx12 is needed by AOCClient.exe (the bootstrapper for the game)
Dotnet 4.72 is needed by AOCClient.exe to render the page.
One of the main problems is that Directx12 is not supported in a native wine environment. This is replaced by vkd3d on vulkan. One main workarounds is to install wine from source whilst including the vkd3d libraries so the directx12 side works. Then we are left with installing dotnet4.72 and left with WebView2 from a compiled wine install. I think I am going to need a bit of time to try all these but if someone has a wine 32/64 install and has vkd3d compiled with wine then it may be worth seeing if the AOCClient.exe works with this. (actually loads u the anti cheat window before loading the game).
Launching the Game Turns off Audio Hardware
Launching the Game Turns off Audio Hardware
Description
Whenever I load into the Ashes Alpha 2 launcher and press load game, my Focusrite Scarlett Solo completely turns off and I hear a constant thumping noise in my headset.
Bug Reproduction Steps
Load the Ashes of Creation Alpha 2 launcher, login, and then load the game.
Expected Result
I would expect my audio to not shut off completely.
Bug Report - Actual Result
Whenever I load into the Ashes Alpha 2 launcher and press load game, my Focusrite Scarlett Solo completely turns off and I hear a constant thumping noise in my headset. My headset and microphone are both plugged into it and neither device is showing in the windows audio devices. It's not disabled and works perfectly fine before I load the game. I double checked to make sure all drivers were up to date. The hardware stays off even after closing the launcher and the game. It only starts working after I restart my computer.
https://us.v-cdn.net/6030144/uploads/editor/yz/7nn7bpx4jivo.png
Description
Whenever I load into the Ashes Alpha 2 launcher and press load game, my Focusrite Scarlett Solo completely turns off and I hear a constant thumping noise in my headset.
Bug Reproduction Steps
Load the Ashes of Creation Alpha 2 launcher, login, and then load the game.
Expected Result
I would expect my audio to not shut off completely.
Bug Report - Actual Result
Whenever I load into the Ashes Alpha 2 launcher and press load game, my Focusrite Scarlett Solo completely turns off and I hear a constant thumping noise in my headset. My headset and microphone are both plugged into it and neither device is showing in the windows audio devices. It's not disabled and works perfectly fine before I load the game. I double checked to make sure all drivers were up to date. The hardware stays off even after closing the launcher and the game. It only starts working after I restart my computer.
https://us.v-cdn.net/6030144/uploads/editor/yz/7nn7bpx4jivo.png
Application exception 0xc0000005
Just posting for visibility on it. I'm getting an Application error code 0xc000005 which I think might be related to the C++ pack installed alongside the game. To confirm, was the game bundled with the 2015 distributable pack? Aiming to try reinstalling it to see if it fixes this, and I want to make sure I'm reinstalling the correct edition.
Re: Application exception 0xc0000005
Assuming the C++ edition was 2015, reinstalling it did not fix this problem, nor did clearing the launcher cache.