Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Issues with current Crafting System
ArchivedUser
Guest
One of my issues with the current Crafting System is the fact that you can't process/craft your items in the same node. Yes I agree that you should have to go to different nodes to get different materials. But the thought of having to take possibly 3 caravans to produce an item is very disheartening to me. It would mean that you can't run into town and craft a new sword because your's just broke. It would mean I would have to load up a caravan go to a new area process the ore into ingots. Then load a new caravan and go to a new area and turn it into the item I want. And then have to run all the way back to my original position just to continue my quest.
Another Issue I have with the current crafting profession is when it gets into high level crafting. If I want to be a master blacksmith that means that I won't be able to go farm the ore that I want nor can I process said ore into ingots myself. While I know this system is implemented to increase activity between players, I think it is making crafters COMPLETELY reliant on others in the high end crafting which in my opinion isn't fun.
Please tell me your thoughts on this and if you think it will be an issue.
Another Issue I have with the current crafting profession is when it gets into high level crafting. If I want to be a master blacksmith that means that I won't be able to go farm the ore that I want nor can I process said ore into ingots myself. While I know this system is implemented to increase activity between players, I think it is making crafters COMPLETELY reliant on others in the high end crafting which in my opinion isn't fun.
Please tell me your thoughts on this and if you think it will be an issue.
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BTW. If I harvest apples, wheat, or onions on my farm, can I use some of the harvest to replant (unless someone sacks my farm of course)?