Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Server mergers
Ok so we all know this game is getting a lot of hype and a lot of people will be wanting to give this game a try at launch. We also know that inevitably many people try a game for a while and even as amazing as this one looks right now, it will not be for everyone. People will try it for 1-3 months and leave. Servers will become less populated. In most games this isnt really a problem. The devs shut down the extra launch servers and merge players into other servers with all their acquired gear/gold. However AoC will be different because of the nodes. What happens if Im on a server and have invested heavily in a science metropolis in the first 2 months and then that server gets picked to be shut down and Im merged into another server which, as we have learned, will have a completely different world/node progression? I have no doubt the devs will try to make this as fair as possible but because this game will not have a completely static world/cities as other MMOs do, mergers do seem like they will be a good bit harder to pull off.
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Comments
In case if some of the servers die out, I personally don't mind giving up on all my personal and our guild earnings for a better server - for a more competitive server. I think merges are mostly about sacrifices of the community. The technical way can always be found as long as the community is fine with the results.