Glorious Alpha Two Testers!

Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here

If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.

Question about Combat Mechanics-Active Combat?

I have been wondering if there game will be including accurate hitboxes for player and monster attacks, as well as evasion maneuvers for a player to use in the game to evade those hitboxes.
Or if the player would have to actually be accurate on his attacks and skills when using them.
I am mainly concerned over the above because in most MMORPGs I have played the skills were all like "push a button and your target will be attacked automatically if he is within range" with a random chance of missing, as well as a random chance for criticals etc and I didn't really liked that.
So I am mainly asking if the game includes Active Combat where, precision, reflexes and true character positioning matter in addition to pressing specific buttons in a specific tempo just caring about cooldowns and a bit about your distance from your targets...

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