Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Crafting with Interchangable Parts
ArchivedUser
Guest
Hey guys, I'm new around here. I'd posted this idea on reddit, and someone suggested I should run along and post it here as well.
One thing I had been hoping for in an MMO is snap-on-parts for crafting. Basically a way of modifying the look of an item with interchangeable parts. So with a sword you could choose from like 25 different grips, pommels, guards, blades, runes, accents, colors, special effects, etc once you'd earned them. Same with armor, shields, etc. No tangible effect really, just a way of putting your own signature style on a piece of equipment. The higher level piece of equipment you're forging, the more different and extravagant pieces you can put onto it. This could apply to many different fields of crafting, including animal breeding, where the idea is to breed for different traits, you could breed a signature combination of physicals traits into your animals (specific horns, stripes, color patterns,) so everyone would know they came from you.
One thing I had been hoping for in an MMO is snap-on-parts for crafting. Basically a way of modifying the look of an item with interchangeable parts. So with a sword you could choose from like 25 different grips, pommels, guards, blades, runes, accents, colors, special effects, etc once you'd earned them. Same with armor, shields, etc. No tangible effect really, just a way of putting your own signature style on a piece of equipment. The higher level piece of equipment you're forging, the more different and extravagant pieces you can put onto it. This could apply to many different fields of crafting, including animal breeding, where the idea is to breed for different traits, you could breed a signature combination of physicals traits into your animals (specific horns, stripes, color patterns,) so everyone would know they came from you.
0
Comments
At the end of the day its got to go through the design and developement cycle. I would love to see it too but like other mmorpg's the developers may focus on the overall game and this may not fill in.
If it does, however, become a reality, i will give them $400 for the lifetime sub (hint hint steven if your reading this<3)
This is just one aspect of horizontal progression.
Variety enables unique builds so people can express their individuality, without any real advantage.