Greetings, glorious adventurers! If you're joining in our Alpha One spot testing, please follow the steps here to see all the latest test info on our forums and Discord!
Client game servers, location/s, Numbers and latency compensation?
Any info regard how game server are being approached?
will there be 1 main mega server* system
or a number of smaller servers managing player populations?
As an Australian online gamer with a many MMO years experience, I am fully aware that my part of the world gets over looked for server placement. Having to decide between NA and EU regions often with high ping/skill latency penalties as a result.
How if at all AoC plans to manage its server systems, and what if any systems will be in place to minimize/compensate for high ping latency issues?
will there be 1 main mega server* system
or a number of smaller servers managing player populations?
As an Australian online gamer with a many MMO years experience, I am fully aware that my part of the world gets over looked for server placement. Having to decide between NA and EU regions often with high ping/skill latency penalties as a result.
How if at all AoC plans to manage its server systems, and what if any systems will be in place to minimize/compensate for high ping latency issues?
0
Comments
Most western MMO's i have been involved with only cater for NA and EU often resulting in PING in excess of 150ms.
And server touted as oceanic only by namesake yet still located in the northern hemisphere.
Though I am more or less accustomed to high latency play it would be nice to not have an inherent disadvantage to the majority of the player base.
There are many australian players chewing off stevens ear on discord.
I very much doubt you will have any issues in that regard :D