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Caravan/Node defense

Hello everyone!

The idea of needing caravans to move your goods between nodes is very interesting. It does beg a question though. I can see large PVP guilds memorizing where the caravan paths are and sending like 20 players to ambush the caravans. I do not mind that idea, because I love PVP, however, will there be systems in place to keep smaller guilds from getting crushed by big guilds preventing them from moving goods that they need for crafting?

I have an idea that may help with that issue. Set up a system where you have a maximum amount of players allowed to attack and defend a caravan. The maximum number depends to the zone in which the caravan departs. I'll give an example. A caravan leaving from zone 1 allows for 5 attackers and 5 defenders total. Whereas a caravan leaving from zone 6 will allow a much larger amount of attackers and defenders. That way you can still have epic caravan battles with the high tier stuff and help smaller guilds move supplies.

I'm wondering if a similar system would be good for node defense as well. What does everybody think?

Comments

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    I will let Steven answer this question :P

    <img src="https://i.gyazo.com/f62caafd8c9c398abf8041459a0a9413.png" alt="" />
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    I wonder if there will be lots of EU players on US servers and vice-versa so they can do caravan runs while most people are asleep.

    I also wonder if attacking caravans will be worth while. The whole point of caravans will be to carry what player can't. Therefore attackers won't be able to capture much from a caravan. They'll have to attack near the destination for it to be worth while so they can do relays with the pirated good. Might be easy camping a large metropolis but small numerous towns and villages might be tough to stop trade.
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    [quote quote=12105]I will let Steven answer this question <img alt="????" src="https://s.w.org/images/core/emoji/2.2.1/svg/1f61b.svg" />

    <img src="https://i.gyazo.com/f62caafd8c9c398abf8041459a0a9413.png" alt="" />

    [/quote]

    Nice! This is the info I wanted. Thanks AeonAuron and Steven. :)
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    [quote quote=12115]I wonder if there will be lots of EU players on US servers and vice-versa so they can do caravan runs while most people are asleep.

    I also wonder if attacking caravans will be worth while. The whole point of caravans will be to carry what player can’t. Therefore attackers won’t be able to capture much from a caravan. They’ll have to attack near the destination for it to be worth while so they can do relays with the pirated good. Might be easy camping a large metropolis but small numerous towns and villages might be tough to stop trade.

    [/quote]

    I am really hoping that they don't allow accounts to play on both regions... It was the most broken 'stuff' i have ever seen in my life, in ArcheAge. They even allowed trading between EU and NA which is a... joke...

    About second part: <img src="https://i.gyazo.com/0e618bb896b67db456015439e3468893.png" alt="" />
    (they = victorious attackers)
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