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Speculation on Alchemy, Cooking, and Consumables

I know this topic is better suited for the Systems and Mechanics section, but my submission keeps disappearing (please move ti the appropriate section).

I'm not certain if any information has been released about how making potions/food/consumables is going to work in AoC, but I want to know what sort of mechanics the community would like to see be executed in AoC at launch.

My speculation is that potions and food are going to be craftable- to what extent depends on a characters skill level for either profession.

I think every player should have the capability to cook and produce potions for themselves (HP and MP regenerating ones only). Then, if a player wishes to delve into either of those professions, they can create some more serious consumables that can deliver better, game changing effects.

This method will ensure every players is capable of surviving on their own AND this method will ensure that these types of professions will be relevent to the community and can thrive off of the income they generate from their consumables.

I also think that level-relevant regeneration potions should be purchasable throughout the game until the mid-levels, thus nudging every player into the direction of creating their own instead of just buying all the potions they need (I mean, you could be a high level character with low level potions in your bag up to its' brim, but that would get annoying and occupy a lot of our bag space [which creates another reason to have players want to craft their own regeneration consumables starting at the mid-level range]).

Any thoughts about how this system will be at launch?
Please share your own speculations and criticize my speculations.

Comments

  • Hi Zentrility!

    A bit of info was released about them. Check the doc in my signature and this quotes, I'm not trying to answer all your questions with these , we know little about crafting.


    <img src="https://i.gyazo.com/7058f749f6261a08b9bd64a8031e3d68.png" alt="" />


    <img src="https://i.gyazo.com/677c2dba5c48c47d3cb153a7b2f58079.png" alt="" /><img src="https://i.gyazo.com/d9a85bffe502a33cfbcffd919818dea5.png" alt="" /><img src="https://i.gyazo.com/346218a06b47741588b17e72693dfe7b.png" alt="" />
  • Cooking confirmed

    [img]http://i.imgur.com/Jexcye8.jpg[/img]
  • [quote quote=12991]Hi Zentrility!

    A bit of info was released about them. Check the doc in my signature and this quotes, I’m not trying to answer all your questions with these , we know little about crafting.

    <img src="https://i.gyazo.com/7058f749f6261a08b9bd64a8031e3d68.png" alt="" />

    <img src="https://i.gyazo.com/677c2dba5c48c47d3cb153a7b2f58079.png" alt="" /><img src="https://i.gyazo.com/d9a85bffe502a33cfbcffd919818dea5.png" alt="" /><img src="https://i.gyazo.com/346218a06b47741588b17e72693dfe7b.png" alt="" />

    [/quote]

    That is barely scraping the tip of the iceberg. Lol I expected food/drinks/potions to all be in the game, but the other stuff I'm speculating about goes much deeper than tea and coffee. :)
  • [quote quote=12991]
    <img src="https://i.gyazo.com/7058f749f6261a08b9bd64a8031e3d68.png" alt="" />
    [/quote]
    THIS.
    This(obesity mechanic) is the most beautiful anti-potion spamming method I've ever seen. also, is there an expiry date for potions? I'm guessing there is.

    [quote quote=12997]Cooking confirmed

    <img src="http://i.imgur.com/Jexcye8.jpg" />

    [/quote]
    Interesting.... so we cook on anvils.... got to remember that.
    so how's it done? do we beat the food with a hammer until it is soft. and gooey and delicious? like pizza?
  • [quote quote=13034]<blockquote>
    <div class="d4p-bbt-quote-title"><a href="https://www.ashesofcreation.com/forums/topic/speculation-on-alchemy-cooking-and-consumables/#post-12991" rel="nofollow">Totholio wrote:</a></div>
    <img src="https://i.gyazo.com/7058f749f6261a08b9bd64a8031e3d68.png" alt="" />

    </blockquote>
    THIS.
    This(obesity mechanic) is the most beautiful anti-potion spamming method I’ve ever seen. also, is there an expiry date for potions? I’m guessing there is.

    <blockquote>
    <div class="d4p-bbt-quote-title"><a href="https://www.ashesofcreation.com/forums/topic/speculation-on-alchemy-cooking-and-consumables/#post-12997" rel="nofollow">Heartz wrote:</a></div>
    Cooking confirmed

    <img src="http://i.imgur.com/Jexcye8.jpg" />

    </blockquote>
    Interesting…. so we cook on anvils…. got to remember that.
    so how’s it done? do we beat the food with a hammer until it is soft. and gooey and delicious? like pizza?

    [/quote]

    I believe the food is not only beaten but then raked through the coals to add that touch of "coal fired goodness" All jokes aside - I love the idea of obesity to combat potion spamming.

    Time for a dentist class.
  • If obesity plays a heavy role on combat performance, potentially preventing players from succeeding in everything, then the system should have a limit and offer some reverse effects such as diet pills or exercising. The battle damage received would have to be scaled with a specific formula to ensure players are NOT put into a situation that would require potion spamming to complete their bigger tasks.
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