Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
This game passively creates mini nations/city states?
I tend to play as warrior type of classes in MMO's (berserker, fighter, guardian, etc..)
As in the title, I am very excited that the devs seem to have thought of a great way to make the players form fluid, natural Micro-nations and City states. Say you and/or your guild are heavily invested in a node, and another player/ guild is also heavily invested in said node... Instantly that makes you brothers/sisters in arms, passively creating allies, as you will want to protect your investment from other nodes seeking to Raze your node to better their own, especially in the Metropolis stage. Not to mention all online players of that node coming to it's defence if a PVE world boss attacks it as has been said by the devs..
The Norse in me IRL personally can't wait to pledge myself to a guild/clan and one of these Node City States. Help build it from the ground up and protect our citizens, Guilds and caravans. As well as any PVE threat the devs can throw at us. Maybe we could even raid another node's Area of Influence and PVP other players in there and hinder their progress in questing and the like? Maybe I'm getting ahead of myself..
I can't wait for this MMO, it seems like the one we've all been waiting for.
As in the title, I am very excited that the devs seem to have thought of a great way to make the players form fluid, natural Micro-nations and City states. Say you and/or your guild are heavily invested in a node, and another player/ guild is also heavily invested in said node... Instantly that makes you brothers/sisters in arms, passively creating allies, as you will want to protect your investment from other nodes seeking to Raze your node to better their own, especially in the Metropolis stage. Not to mention all online players of that node coming to it's defence if a PVE world boss attacks it as has been said by the devs..
The Norse in me IRL personally can't wait to pledge myself to a guild/clan and one of these Node City States. Help build it from the ground up and protect our citizens, Guilds and caravans. As well as any PVE threat the devs can throw at us. Maybe we could even raid another node's Area of Influence and PVP other players in there and hinder their progress in questing and the like? Maybe I'm getting ahead of myself..
I can't wait for this MMO, it seems like the one we've all been waiting for.
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I hope that there can be peace though. Peace and diplomacy can bring about some fantastic cooperation and in theory it would be in the best interest of each city leader to work in cooperation with other city leaders to form mutually beneficial alliance for all.
So excited to get more info soon!