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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Some ideas because of the big cities
ArchivedUser
Guest
ever since i read and watch video about the whole game i thought of something probably silly but since we might just throw our ideas here i might well try it :P
1 .0 Since we will have big cities metropolises etc :
- Huge Crime system : merchant ,military, commercial
- Meaning : Military could have "patrol type jobs" where ppl could enlist for city guard while being offline but like set of time so no gold can be mass produced like 6-8 hours , 6 hours is like 30-40 silver hour , 8 hours like 50-60 silver , or even more depends on the whole situation but its not as easy as it sounds , because if u are offline your character is not a fighting force but a system that alerts the ppl that are in the game that their "house" being broken in etc
1.1 :
This gives a lot of things to be considering : Because when i meant patrol type Jobs i meant : Patrol and Guard being patrol have no dangers ,but being Guard is another of this system im thinking of course this cannot be do in offline mode but gives more silver gold depending on the way to go around this or guard could have some benefits like 10% off merchant buy/sale or like "Credit" in the city , but in guard duty ppl are and can fight thief etc and we know there are ppl who would love being thief :P
1.2
of course im not saying thief are going to be destroyed by this ,but its system to incorporate somekind of safety to ppl are "weatlhy" since they are already paying for City right etc
1.3
but beingh a thief could be another interesting part because there are sneaking etc the thief will have to be actually sneaking and make sure not a single soul see him ( patrols ) after patrols see you they alert in one way or another the Guards like an City zone event of course this will happen usually at night time Right thief's?:P
2.0
Merchant Cities could be the den of thief's because easy to move out easy to move in because the population density npc , players alike and of course That could have the same patrol guard or evena mercenary system but mercenary system is something very brutal cuz if u are merchant u have a lot of money or could have so mercenryiesare group or ppl that makes sure nothing getting stole if its does less money is granted of course this of course is just ideas with ppl suggestion etc could be made reality in some sort of extent
1 .0 Since we will have big cities metropolises etc :
- Huge Crime system : merchant ,military, commercial
- Meaning : Military could have "patrol type jobs" where ppl could enlist for city guard while being offline but like set of time so no gold can be mass produced like 6-8 hours , 6 hours is like 30-40 silver hour , 8 hours like 50-60 silver , or even more depends on the whole situation but its not as easy as it sounds , because if u are offline your character is not a fighting force but a system that alerts the ppl that are in the game that their "house" being broken in etc
1.1 :
This gives a lot of things to be considering : Because when i meant patrol type Jobs i meant : Patrol and Guard being patrol have no dangers ,but being Guard is another of this system im thinking of course this cannot be do in offline mode but gives more silver gold depending on the way to go around this or guard could have some benefits like 10% off merchant buy/sale or like "Credit" in the city , but in guard duty ppl are and can fight thief etc and we know there are ppl who would love being thief :P
1.2
of course im not saying thief are going to be destroyed by this ,but its system to incorporate somekind of safety to ppl are "weatlhy" since they are already paying for City right etc
1.3
but beingh a thief could be another interesting part because there are sneaking etc the thief will have to be actually sneaking and make sure not a single soul see him ( patrols ) after patrols see you they alert in one way or another the Guards like an City zone event of course this will happen usually at night time Right thief's?:P
2.0
Merchant Cities could be the den of thief's because easy to move out easy to move in because the population density npc , players alike and of course That could have the same patrol guard or evena mercenary system but mercenary system is something very brutal cuz if u are merchant u have a lot of money or could have so mercenryiesare group or ppl that makes sure nothing getting stole if its does less money is granted of course this of course is just ideas with ppl suggestion etc could be made reality in some sort of extent
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