Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Popularity system
ArchivedUser
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To encourage guilds to keep fair deals and governments (since it looks like players will have a ton on control of the world,) there should be a system to econrage leading guilds to attract more players to the server. That way the guilds won't just try to keep all of the things they conquer but keep players content and satisfy to the point they might attract players from others servers. Is extremely tricky to create this but the idea i have,is sone sort of a very good reward depending on how many players are in the current server and activity in the city the guild owns. I have play games were guilds just destroy and monopolises the economy or a just mean to other players. Also a way to keep guilds wanting to have the better town, economy or control.
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This keeps the game world fresh and is basically a built in "fresh start" mechanic. These "Titans" would drop rare crafting items that could be turned into top tier gear after a lengthy crafting process from a master craftsman. They would only be mostly equivalent to normal Crafted Best in Slot gear but with say a unique passive ability or something that isn't too OP but would also have a completely awesome and unique look to the item.
These items would be unique badges of honor that you could only get if you were actually there for the event participating. This would also soften the blow of getting your nodes/cities leveled to the ground.
For a city to survive this apocalypse would require a combined and coordinated effort of the entire server to kill the titans and protect the city.
They did a similar event like this for Archeage's beta or alpha servers where the GMs came down as giant world bosses and it was absolutely amazing.