Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Late-game sandbox?
I've played MMOs off and on since EQ1, but I never got involved in a true sandbox MMO. What kind of appeal do these have for late-comers or players who took a long break, once society within the game is pretty well developed? It seems like the first few months are going to be a vastly different game than when the 5 major kingdoms are established and most land is developed. I know linear MMOs have a similar problem; leave for a few months and come back vastly undergeared. I'm just curious how this format compares.
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Hopefully the game is more skill based than gear based, or atleast balanced. Atleast in pvp.
Also check out this quote from an interview with the creative director:
<img src="https://puu.sh/vDAui/0b9a629a76.png" alt="" />
If players get bored with the current situation, then its for them to decide the change.
Not the thumb twiddling periods between typical MMO content patches.
But if AoC is creating it's own "themebox" terminology then it sounds pretty good to me.