Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
What are the chances of more classes?
ArchivedUser
Guest
Not sure if many people will agree with this but I noticed on the kickstarter stretch goals there wasn't a mention of more classes. I know the game is still in very are development but would it be possible to add at least 2 more classes? I say this because IMO the generic and common classes in MMOs don't interest me at all and lack creativity and imagination. Its ok to have the basic ones eg warrior, priest, ranger but what gets me interest in an MMO in the first place is the class. Some examples of unique class ideas that I loved playing; Shaman and Monk from WoW, Monk in D3, Mag Templar in ESO, Sniper healing class in SWTOR (Ana Overwatch), Engineer range tank Wildstar and Mesmer in GW2. I'm not suggestion a scifi class btw just more unique possibilities. By the looks of it I will go Bard in AoC. Another way they could go about this is having multiple paths to choose from if they going to stay with generic class. Tank could have 3 routes they could go; Brawler, Templar, Dark Knight. I realize that you could go the first 2 options with the system they're working on but they're not "unique" per se.
0
Comments
https://youtu.be/Xkupil0DHww?t=201
Now that you've watched the video you should understand what I mean. Currently fighter/mage = spellsword and tank/cleric = paladin are confirmed.
Regarding possible expansions, little has been said specifically about post launch plans. Based off of what they've said in interviews and such, we will likely see new races or religions before new class in my opinion considering there are <em>64 classes</em> currently being implemented.
[quote quote=14529] There’s no Dark Mage
[/quote]
<img src="https://puu.sh/vDDi3/467592277f.jpg" alt="" />
Don't think you're looking deep enough into this, friend.
Ex. Play as a black mage 75/37 white mage one day and blast things or play as a white mage 75 / 37 black mage the next day and be the healer.
This gave the game replay value and allowed everyone the opportunity to experience all aspects of the game without having to level a second character and do the same dull quests all over again.... imo it sucks to start a game and then after 6 months decide that you wish you had level a different primary character class.