Glorious Alpha Two Testers!

Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.

Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.

Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.

Q and A about no factions im with you!

Its true in other games ive played the other faction just to see what ive missed and the fact that old school RPGs before the mmo thing and tall the new mmos didnt have like 2 or three factions, faction changed grew and where shaped by who played and the political and social environment and the fact that now with your system "i want your town lets war" (maybe over simplified but could happen) is an amazing thing, we get real world type conflicts in a fantasy environment we could have animal lovers against civilization, we could have the reservation of ancient land or just "we want your land die or your weird die give us your space and go away" its that we ourselves and our own philosophies make the factions and there can be unlimited and if we agree with some but not all we can leave them and start our own or leave for our own or start something new i think the way with deciding who we dont like or like or want to war against and choose our actual own moral values or imaginary fantasy values on this world makes it so much better than any faction system and opens it up. ie worl of w@#%$ wont say the title but you might agree with some parts of one faction and not all. this way you pick and decide who you follow if anyone.

you guys really are making something amazing here and im all for it

peace out

Renjiuhoh

Comments

  • The KS image for the races makes it seem like the factions are Civilized v Wild.
    Perhaps not hard-coded into the game, but inherent in the philosophical differences.
    We'll have to see how the race/node/region combos end up influencing conflicts.
    Should also be fascinating to see how playstyle objectives influence conflicts.



    <img src="https://4.bp.blogspot.com/--9S3WVD0HK0/WQd0zm_rQ5I/AAAAAAAARRc/2HMDVTA1oA4rCSTTQfrkGxHHWups0QV8gCLcB/s400/aocks5.png" alt="Races" />
Sign In or Register to comment.