Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Utility of Freeholds?
ArchivedUser
Guest
Other than places to put our things, has Intrepid stated the various uses of Freeholds? Can we use them as places to sell goods, craft items or perhaps run an inn in the vast wilderness? Personally a fan of that last one, being able to run an inn seems pretty sweet.
On a similar note, can you have multiple players own a single freehold with each player gaining citizenship?
On a similar note, can you have multiple players own a single freehold with each player gaining citizenship?
0
Comments
Freeholds are plots that can be placed in the open world, so long as the area falls under the Zone of Influence of a Stage 3 node or above. These plots allow players to build many different types of buildings, that have wide ranging effects and abilities. Where these may be placed will be pretty much anywhere, so long as it does not overlay a spawn zone, road pathing, proximity zones to other plots, hard terrain features (mountainside, cliff {trees or rocks are fine} etc) Building designs will be diverse and have many skins that are both unique and limited.
Open world land ownerships - You will lay claim to a piece of land out in the world. On that land you will have space to build a home, grow a farm, build all kinds of different workstations and so much more.
When players claim plots of land out in the world, they will be able to construct different types of buildings on that plot. Some of those types are social buildings such as an Inn, or tavern. These buildings allow the owner to sell certain consumables that enhance a player's abilities in game. Most of these consumables are only purchasable from these buildings. There are few consumables that can be carried on your character. But we are still testing this idea
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yes it was:
https://docs.google.com/document/d/14luppZ3Ub8jmcw_aK65QWxYY4xa8qAo9zRfpYWBxOXE/edit#heading=h.q7rc6pz7mafs