Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Flavor Skills
ArchivedUser
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I haven't read anything but I'm hoping g they include class flavor skills. One thing I liked about EQ back when I played it , classes having skills that weren't combat orientated . Druids casting spirit of the wolf or higher level druids could summon a rainstorm by consuming an item and casting a spell. Conjurer's summoning weapons to give to summoned creatures. I think mages could create a inventory item that would give you a light source.
I'm sure I'm missing a ton just curious what people's thoughts are on these and if they should have a place in AoC. I think it would be cool to see something like a druid call a rainstorm during a siege and maybe even alter how that plays out giving a reduced fire damage buff or something.
I'm sure I'm missing a ton just curious what people's thoughts are on these and if they should have a place in AoC. I think it would be cool to see something like a druid call a rainstorm during a siege and maybe even alter how that plays out giving a reduced fire damage buff or something.
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