Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Sea content
Is there plans maybe not on release date but in future for sea content?
With sea content ofc there would be lots of things like trading, exploration, fishing proffesion, world boss :)
With sea content ofc there would be lots of things like trading, exploration, fishing proffesion, world boss :)
0
Comments
On a serious note I would really like to see overseas Caravan runs, from one continent to another. Moving the goods with cargo ships and defending it with battle ships, players trying to steal it with their battle ships and so on. That kind of thing would create massive amount of fun and PvP. Imagine guilds carrying 3-4 cargo ships and around 10 battle ships protecting them :muscle: :steven:
On a serious note I would really like to see overseas Caravan runs, from one continent to another. Moving the goods with cargo ships and defending it with battle ships, players trying to steal it with their battle ships and so on. That kind of thing would create massive amount of fun and PvP. Imagine guilds carrying 3-4 cargo ships and around 10 battle ships protecting them :muscle: :steven:
[/quote]
Yes, yes and yes! Imagine house on island. I want to be Lord of the Iron Islands!
ps: Stannis is alive :p
With sea content ofc there would be lots of things like trading, exploration, fishing proffesion, world boss
[/quote]
i believe that steven has confirmed naval activities
Place very close attention to the wall reliefs in the video.
Place very close attention to the architectural themework of the temple too.
You will notice they both tell the same story.
There's something about the ocean... it's an expanse of seemingly nothing, yet provides a sense of exploration like almost nothing else can in these games! The unknown, as it where, seems more tangible here.
Wether it's varied boat styles, underwater exploration, or myriad other things - I feel virtual worlds need oceans these days to feel "whole".
On a side note, I like some of what ArcheAge did with their oceans and naval systems... key to that was trade packs -- tangible items that made all of those mechanics really mean something!
Here's to the ocean in AoC! :)
p.s. Agree with @Rune_Relic - A Kraken, or maybe even C'thulu is out there, if that dungeon indicates anything ;)
I really hope we have oceans! I don't know but both tranquility and creatures of the seas, chaos, ferocious waves, danger in general it sounds intriguing - does it not?
~ Zention
If we do get oceans, I hope we get a nice variety of sea creatures.. and the rare world bosses like a Kraken or some kind of underwater dinosaur style monster. Also.. let's not forget.. Ghost ships are always cool..
I would like to see small er boats for Rivers and all.
<img src="https://s-media-cache-ak0.pinimg.com/originals/b4/c9/3f/b4c93f933b2d71dc2db322d4934ae9d2.jpg" alt="https://s-media-cache-ak0.pinimg.com/originals/b4/c9/3f/b4c93f933b2d71dc2db322d4934ae9d2.jpg" />
[quote quote=3305]Let’s have some sea world bosses! Maybe some huge sharks, dangerous krakens, and menacing hydras.<img src="http://orig14.deviantart.net/8715/f/2009/026/5/9/sea_monster_by_zgul_osr1113.jpg" alt="" /><img src="http://orig10.deviantart.net/8c14/f/2011/205/6/d/kraken_by_eronzki999-d41hxvv.jpg" alt="" /><img src="http://animal-dream.com/data_images/hydra/hydra6.jpg" alt="" />
[/quote] Just read this and THEY MUST ADD THESE BOSSES! THe Kraken! The Hydra! and a.... Stone Shark? But still! THESE ARE A MUST! The Hydra can be found in Swamps, The Kraken; in the Sea/Ocean, and the... Stone-Shark can be in a lake or something!
I'm just imagining a mighty "stone shark" flapping around in a small river now ;)
<em>"Mommy what that over there? Oh thats just the stone shark, noone can kill it cause of its armor, but it don't hurt nobody though"</em>
[/quote]
that hydra look's bloody mean, i hope they have something along the lines of that... damm that would be awesome
world boss : kraken,leviathan,super shark,pirate ghost ship
pirates : if players turn into pirate and can build floating pirate fortres which can be destroyed by the big armada gonna be epic
traderun
whale hunt,fishing
relic hunting,salvage sunken ships/treasure,explore sunken city
finding under water cave and make it secrect base under water which can really build gate under water,make it really a base like gate,storage etc
Archeage's system, though flawed, was awesome for Pirating, and I love the idea that you can "Green Pirate."
I wouldn't be surprised if sorcerer has some awesome idea for it.
Pirate ghost ship its great idea, imagine fog at sea and you do trade run and all of sudden you see pirate ghost ship 50m from you :) But not just pirate ship, also pirate npcs, boarding your ship if 2 ships are too close.
But what I would love the most, is the ability to dive into the mysterious deep of the ocean! It's a whole different world, which can be really beautiful and maybe full of secrets.
And this can be done in lakes as well. Discover underwater caves, that could lead up to something bigger, explorer the bottom of the lake, for clues for what might happened to the world, or even find lost tools/items. There is so many things they could do with underwater content!
Magical potions which can make you breath underwater for a period time, could be something for an alchemist to make and sell on the market.
In Dark Age of Camelot, you could dive into the water everywhere! And in the "Trials of Atlantis" expansion, almost everything, quests, world bosses, trials, perfect grind places etc, took place under the water. This made the alchemist work overtime, and you experience a new world, not really seen before in any MMO.. Well at that time at least.
I'm sure the developers have already thought upon it.