Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
How would you like dungeons to be?
Hey guys, I wanted to hear everyones thoughts and opinions on how dungeons should be done.
Me personally I enjoyed Everquest Dungeons, Open to all. Set up shop in a camp spot with my group, Possible Trains were always fun, waiting for a group to wipe so you can take their spot was always good too.
I just really enjoyed the community and how it was open made it seem like a real world.
Im not a big fan of instanced zones, 5 guys go in run thru, get ported out, run thru again... takes out the feel of actually being there. Knowing there is 100 other groups doing the same thing.
Your thoughts?
Me personally I enjoyed Everquest Dungeons, Open to all. Set up shop in a camp spot with my group, Possible Trains were always fun, waiting for a group to wipe so you can take their spot was always good too.
I just really enjoyed the community and how it was open made it seem like a real world.
Im not a big fan of instanced zones, 5 guys go in run thru, get ported out, run thru again... takes out the feel of actually being there. Knowing there is 100 other groups doing the same thing.
Your thoughts?
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Comments
Then I would like hand crafted huge group dungeons you can get lost in for hours. If there's dungeons that take 5-10 min and are really small I won't be pleased.
It would be nice if there were puzzles to complete to open door ways and get into hidden areas. All persistent for everyone. Non of the everyone doing there own thing.