Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
[Idea/Question] Owning a Mine!
ArchivedUser
Guest
I wanna own a mine and sell digging licences to people for XY Coins.
> The licence allows them to go diggin in that area for XY Minutes - and depending on the Rules set to that location, they can keep what they find.
> If the time runs out, my Mine-Guards will aproach them and tell them, that their licence has run out and tell them they have XY Minutes to leave or they get kicked out - and my Guards will take his Minerals for the Trouble he caused.
But the Person who bought the licence can also just go and buy a new licence with no problems.
This mining area could also have NPCs there that mine, maybe... they work for me, or other players send them there with coins to gather ressources?
Well, and since i own that place.. i have to pay for the (NPC?)Guards in that Area - maybe i could also hire and pay a few Players as Guards?
Can that please, be a thing?
> The licence allows them to go diggin in that area for XY Minutes - and depending on the Rules set to that location, they can keep what they find.
> If the time runs out, my Mine-Guards will aproach them and tell them, that their licence has run out and tell them they have XY Minutes to leave or they get kicked out - and my Guards will take his Minerals for the Trouble he caused.
But the Person who bought the licence can also just go and buy a new licence with no problems.
This mining area could also have NPCs there that mine, maybe... they work for me, or other players send them there with coins to gather ressources?
Well, and since i own that place.. i have to pay for the (NPC?)Guards in that Area - maybe i could also hire and pay a few Players as Guards?
Can that please, be a thing?
0
Comments
Firts comes, first served?
Firts comes, first served?
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I presume it would have to be tied to Node ownership. Like, if Teyloune's guild owned the Node, then Teyloune could be the "foreman" of the mine and sell licenses to mine there.
However, if the node was ever lost to another guild, then Teyloune's ability to "own" that mine would also be lost.
(Regardless of how this would work, I freaking love this idea!)
I would like to see this extended to include
Should a mine reach a certain size after considerable mining then:
a) the mine becomes own-able by a guild whereby a gate can be build and installed
b) the gate could be taken down by another guild by considerable effort and defended
c) the mine itself could evolve just like a node depending on how it is mined ie longer gains more resources, deeper leads to the danger (mobs / raid bosses)
d) if the mine reached a certain size then portions of it could start spawning mobs
e) if the mine reached an even larger size then it has the potential to spawn a raid boss unique to the mine
Raw ore is a pretty valuable thing. :)
makes owning land and trying to defend your nodes even more exciting. i will become a gatherer, miner and i would really like it if i could search for people that offer their mines. sounds like a fun experience.
i would like such a feature
Raw ore is a pretty valuable thing. ????
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Hopefully they'll have some kind of guard mechanic where you can hire NPC's to guard your mine. Obviously, against a decent group of players a few guards probably won't put up much of a fight. So, I would hope that there would also be some kind of alert that you would receive when your mine is under attack. If you're close enough to it, you might be able to get back in time to save your investment!
Unless you own a vast area, controlled by your guild, your resource will have its limits.