Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Ship Customization
Hello,
So I am really excited about ships, I love the idea of high seas battling and commanding a crew......but also exotic ideas....like a ship being a Inn.
Will we (and maybe not right off the bat) be able to customize our ships? sails? hull? armor? cannons? crew quarters? kitchen? cargo hold? brige?
yea I am a girl that wants a nice fighting ship but also would love a ship that doubles as a resturant/inn just as much.
So I am really excited about ships, I love the idea of high seas battling and commanding a crew......but also exotic ideas....like a ship being a Inn.
Will we (and maybe not right off the bat) be able to customize our ships? sails? hull? armor? cannons? crew quarters? kitchen? cargo hold? brige?
yea I am a girl that wants a nice fighting ship but also would love a ship that doubles as a resturant/inn just as much.
0
Comments
Based on what @GMSteven has played in the past, I wouldn't be surprised it it was a little bit like ArcheAge Dread Prophecies
Is that because she leaks? Get a soggy bum sitting in that boat. lol
With Ashes not going down the route of flying for all players, it will be interesting what they come up with for the mechanics to allow engagement.
Personally, if they could use a mechanic from Sea of Theives whereby the ocean was procedural on a timer allowing for huge rolling oceans in sync with other players I would be thoroughly pleased.
As would I also if the level of cannon warefare, and on the fly repair was also included.
Encumber yourself with a limited amount of repair material before setting out!
The idea is a fast ship that an take a hit so I can constantly be behind my enemy and survive rushing behind them in the first place.
Give each class of ship a max load (this includes everything) before the boat is (unseaworthy) and would just sink.
Different hull, masts, sails, rutters, special external customization can all contrubute to the speed of the ship at max load so it would be easy to seperate an "interrior" and "exterior" element.
the "interrior" could have types of cannons, ammo, crew quarters, brige, galley, cargo hold (which would have a max weight due to size of the ship and already equipted interior components) ((like cargo A can carry between 0-100tons of cargo)) which can be designated with inventory (spices, cloths, weapons whatever can be bought and sold)
cannons can be customized (strength of blast, type of blast, rate of fire ect) which will have a max number depding on the type of ship you have and crew needed to fire them (ammo storage can just effect rate of fire or over ammo if you want to actually say you have x-shots so better be good crew to be effective instead of infinate ammo well that didn't work lets shoot more) (right now would be too hard to change number of cannons for cargo and stuff but maybe in the future?)
crew quarters can have more or less crew needed to run the ship (with a minimum being the base number to just steer the ship) which will effect cannon rate of fire (more people to man the cannons less time) speed and agility of ship (can move the sails faster)
Galley can keep up the health/buffs of the crew (a better chef or galley could make the crew stonger, faster, better.
brige could hold prisoners (if that sort of thing exists)
Just some idea from a girl that loves ships and movies about Pirates
Oooooooooh.....no wait, Ive got it! it's going to be Megs' [not the real name] fantastic flying menagerie. Yes I know it won't really fly, but it'd be great to have an ark full of animals
I know they mentioned providing a default set of sails (that would include guild images, I believe?), but hopefully we'll have a bit of creative freedom with how we design our vessels.
Even without many options, I will still plan to explore shipbuilding. Maybe raid a rum port or two upon my personal galleon.
Oh and...argh.
Or maybe just shorten it to "Nausea".
All the ale a dwarf can drink!
All the food a warrior can eat!
All the songs a bard can sing!
Dancing and games for all!