Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
In-game economy
ArchivedUser
Guest
How the economy in the game would be like???
Is it completely player driven economy like according to supply and demand the price may vary??
Or it would be an AI who fixes the price and we need to sell at the same rate???
I would like to see completely player driven economy, As the devs said that crafter s traders are most important in this game, then I think they need to add this feature
Is it completely player driven economy like according to supply and demand the price may vary??
Or it would be an AI who fixes the price and we need to sell at the same rate???
I would like to see completely player driven economy, As the devs said that crafter s traders are most important in this game, then I think they need to add this feature
0
Comments
Would be fine if it was a skill requiring training...