Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
In-game economy
ArchivedUser
Guest
How the economy in the game would be like???
Is it completely player driven economy like according to supply and demand the price may vary??
Or it would be an AI who fixes the price and we need to sell at the same rate???
I would like to see completely player driven economy, As the devs said that crafter s traders are most important in this game, then I think they need to add this feature
Is it completely player driven economy like according to supply and demand the price may vary??
Or it would be an AI who fixes the price and we need to sell at the same rate???
I would like to see completely player driven economy, As the devs said that crafter s traders are most important in this game, then I think they need to add this feature
0
Comments
Would be fine if it was a skill requiring training...