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Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Schools
Is there anything about schools in big cities, maybe even medium size cities. Schools where players can go and gain some king of archivement or crafting recipe, or some science skills that can be unlock only by going to that school. here are some things I've thought could go well with school system:
-Archivements and recipes only earnable from school quests.
-Libraries where players can read books from other players and books made by devs.
-Books could hide some other archivements or side quests that you can chose to ignore or accept.
-Different classes players can attend to.
-An ultimatum award/archivemet that gives a special craft recipe or skill
-The skill/recipe is different from what other players recived, it must be based on the players classes, quests done for the school, and maybe even marks obtained (lets say for example that you did sciense and astronomy, after graduating in those 2 fields, you could obatin a one out of two crafting recipes: some type of armour that can only be crafter with a strage material found in meteors or some boots that can make you walk way faster during night idk, is just an idea ok!)
Oh! also a player can not earn all awards, i think keeping it at 3 fields is just right.
-Archivements and recipes only earnable from school quests.
-Libraries where players can read books from other players and books made by devs.
-Books could hide some other archivements or side quests that you can chose to ignore or accept.
-Different classes players can attend to.
-An ultimatum award/archivemet that gives a special craft recipe or skill
-The skill/recipe is different from what other players recived, it must be based on the players classes, quests done for the school, and maybe even marks obtained (lets say for example that you did sciense and astronomy, after graduating in those 2 fields, you could obatin a one out of two crafting recipes: some type of armour that can only be crafter with a strage material found in meteors or some boots that can make you walk way faster during night idk, is just an idea ok!)
Oh! also a player can not earn all awards, i think keeping it at 3 fields is just right.
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Comments
When you get older you'll think differently. I hated school too, I jumped right into college without taking a break and it was probably the worst decision of my life.
I think this is a fun idea, it's not like you're going to be sitting in a classroom listening to an NPC lecture, although that could be neat it if was something really compelling, like listening to NDGT talk about astronomy and physics.
That actually sounds like an awesome idea though. By rewarding those patient enough to listen through that lecture then giving them the knowledge to make better stuff as a crafter, and not even like just an automatic bonus, but something you as a player need to learn to make better stuff. It'd take a while for anyone to actually get to the point where they actually ended up even learning what the trick actually is.