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The gear aesthetic?

Let me start off by saying, i am extremely excited for AoC. However, i have 1 concern, the gear aesthetic/looks.
Many newer MMORPG's with a cash-shop that sells costumes (Which is a good thing) they tend to ignore in-game obtainable gear to some degree, and some games even entirely *looks at Black Desert* to "force" players to invest real money into costumes.
Spending money every now and then on a game you love is not the issue, but, when you look at level 55 the same way you did at level 1, this is a problem. This was also one of the reason i quit the game above.

I tried to look here on the forums and i couldn't find an answer. I wonder will this be a problem in AoC? and what do you guys think about this matter?

Comments

  • My opinion would be; while there will be cash shop items, I don't think we'll face the same thing as we did in BDO. BDO was entirely box purchase and cash shop for revenue. They depended on that for their on-going development money. With Intrepid using the subscription model the cash shop will only to serve to supplement their income. I think you'll see a lot more attention paid to the look of in-game items versus having to go to a cash shop to look reasonably decent.
  • I suggest looking into the q&a videos too. There are still a few of them so you can catch up.

    As for costumes, they are against cash-grab tactics as they have also experienced it in the previous games they played. They did mention that there will be costumes that are going to be available in game. Items on the cash shop will probably be different to the ones in the game but you will have options in the game itself.

    I wish I could point you which video this was, but I've forgotten. :P EDIT: There was actually one other video, but I am listening to thelazypeon q&a right now, and it's mentioned there too.
  • as long as a dying/enameling system is implemented for changing colours of gear as well as a custume option that overrides the look of the actual armour and plenty of variety with outfits that drop in the world i will be happy. i may even buy something from a cash shop but i certainly would expect as a basic foundation that different armour names look different.
  • there is backer only armor and gear skin, which suggests that you will have in game skins.
    I'd assume there are skins in game which you can get either via cash shop or crafting.
  • You can't compare AoC with BDO, because their business models are completely different. BDO is B2P with an optional subscription, AoC is subscription only.

    Anyways, about gear specifically, transmogging solves the issue completely. Everyone can look the way they like and are even incentivized to go back and play otherwise outdated content for a piece of style gear they want.

    Everyone wins.
  • [quote quote=25017]You can’t compare AoC with BDO, because their business models are completely different. BDO is B2P with an optional subscription, AoC is subscription only.

    Anyways, about gear specifically, transmogging solves the issue completely. Everyone can look the way they like and are even incentivized to go back and play otherwise outdated content for a piece of style gear they want.

    Everyone wins.

    [/quote]

    I wasn't comparing them in that sense. I get that BDO has to have a way to make money, but no gear variety and your only option is buying from the cash shop is definitely not the solution.

    I agree with you, transmog is definitely a solution for this problem. But there has to be a variety in dropped/crafted gear in the first place for this system to work. I hope AoC will take WoW route when it comes to gear variety, many re-skins but A LOT of variety in looks, even at lower levels.. Seeing your character progress gear wise is the most satisfying thing ever for me, it adds to the immersion seeing your character level up and earn "stronger" looking gear.
  • They will have many different looks in gear in the game. They said this in one of their broadcast so I would say watch them all. There is a lot of good information.
  • [quote quote=25067]<blockquote>
    <div class="d4p-bbt-quote-title"><a href="https://www.ashesofcreation.com/forums/topic/the-gear-aesthetic/#post-25017" rel="nofollow">Varrocker wrote:</a></div>
    You can’t compare AoC with BDO, because their business models are completely different. BDO is B2P with an optional subscription, AoC is subscription only.

    Anyways, about gear specifically, transmogging solves the issue completely. Everyone can look the way they like and are even incentivized to go back and play otherwise outdated content for a piece of style gear they want.

    Everyone wins.

    </blockquote>
    I wasn’t comparing them in that sense. I get that BDO has to have a way to make money, but no gear variety and your only option is buying from the cash shop is definitely not the solution.

    I agree with you, transmog is definitely a solution for this problem. But there has to be a variety in dropped/crafted gear in the first place for this system to work. I hope AoC will take WoW route when it comes to gear variety, many re-skins but A LOT of variety in looks, even at lower levels.. Seeing your character progress gear wise is the most satisfying thing ever for me, it adds to the immersion seeing your character level up and earn “stronger” looking gear.

    [/quote]

    Agreed, it's pretty damn satisfying.
  • [quote quote=25067]<blockquote>
    <div class="d4p-bbt-quote-title"><a href="https://www.ashesofcreation.com/forums/topic/the-gear-aesthetic/#post-25017" rel="nofollow">Varrocker wrote:</a></div>
    You can’t compare AoC with BDO, because their business models are completely different. BDO is B2P with an optional subscription, AoC is subscription only.

    Anyways, about gear specifically, transmogging solves the issue completely. Everyone can look the way they like and are even incentivized to go back and play otherwise outdated content for a piece of style gear they want.

    Everyone wins.

    </blockquote>
    I wasn’t comparing them in that sense. I get that BDO has to have a way to make money, but no gear variety and your only option is buying from the cash shop is definitely not the solution.

    I agree with you, transmog is definitely a solution for this problem. But there has to be a variety in dropped/crafted gear in the first place for this system to work. I hope AoC will take WoW route when it comes to gear variety, many re-skins but A LOT of variety in looks, even at lower levels.. Seeing your character progress gear wise is the most satisfying thing ever for me, it adds to the immersion seeing your character level up and earn “stronger” looking gear.

    [/quote]

    Agreed, it is extremely satisfying and exciting.
  • I wish they would have the EQ2 system in which your paper doll has places for gear you are actually wearing with a second paper doll with gear you want as appearance; this includes weapons. That way you can change appearance pieces at will.

    With the transmorg system you are actually welding gear pieces together and if you want to change your look it is fixed to your actual gear and makes changing looks harder to accomplish, because it would involve having to get another piece to weld again if you want to change back to a previous look.
  • I'm just glad there's going to be an aesthetic system. So many games now, every max level looks identical with the same armour, it just gets boring after a while. This way each player can build their character to their own aesthetic tastes. Whether I have to pay cash or not, that appeals to me.
  • [quote quote=25215]I’m just glad there’s going to be an aesthetic system. So many games now, every max level looks identical with the same armour, it just gets boring after a while. This way each player can build their character to their own aesthetic tastes. Whether I have to pay cash or not, that appeals to me.

    [/quote]

    That was my point. Paying cash for something that should be in the game is not the way to do it. Gear variety is a huge part of the game, blocking it behind a pay-wall is milking the player. As far as i recall Steven said he didn't want to use any cash-grab gimmicks in AoC.

    If the game is good, i don't think anyone would have a problem buying a costume every now and then to support the devs, but it becomes a problem when it's mandatory if you don't want your character to look like a tragic mess.
  • Hopefully it's like Everquest was after PoP released- you could wear 1 set of armor
    And if you didn't like the look of it you could have another piece of armor and swap the looks while keeping the stats-
    I thought this was a very unique and clever idea because it made EVERYONE look different- there wasn't a single person in eq at that time that looked the same- armor looks were endless.

    How can this help AoC?
    Well it will keep people from knowing an enemies class right off the bat!
    Pvp wise
    And it increases the depth of
    The rpg aspect of the game allowing everyone to look how they wanted. Wow sucked when everyone looked the same cause everyone has the same tier armor.

    Diversity!
  • As long as You all keep in mind that it isn't just as easy as pie to put together a single set of armor for as many as 4 distinct races/models. All have to be scaled and fitted to the various models and body sizes. That all costs money. Even if you can fix it so armor auto scales to your character created "size".

    Just think of all the permutations that are possible. Don't kill the artists. We need them for lots of stuff...
  • <blockquote><div class="d4p-bbp-quote-title"><a href="https://www.ashesofcreation.com/forums/topic/the-gear-aesthetic/#post-25240">Bringslite wrote:</a></div>As long as You all keep in mind that it isn’t just as easy as pie to put together a single set of armor for as many as 4 distinct races/models. All have to be scaled and fitted to the various models and body sizes. That all costs money. Even if you can fix it so armor auto scales to your character created “size”.

    Just think of all the permutations that are possible. Don’t kill the artists. We need them for lots of stuff…</blockquote>

    Also to add on to that there's going to be like 8 different gear slots.. so on top of the head/chest/pants/boots, there will likely be belt pieces, and other smaller ones as well.
  • Speaking of gear aesthetic, I wonder what color palette we will be getting from the Kickstarter?
  • Colours from the AoC phoenix logo would be wonderful :D
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