Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Anyone noticed NPC/player collision?
https://youtu.be/_fPIP8uu6Pc?t=42m18s
Shout out to death proxy for the Q&A.
Check it out 42:18 - 42:20.
The NPC stopped and tried to move out of the way when the rouge got too close.
Shout out to death proxy for the Q&A.
Check it out 42:18 - 42:20.
The NPC stopped and tried to move out of the way when the rouge got too close.
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Comments
Nice Eyes
<img src="https://i.gyazo.com/12457f2d6241bcc30e43b6b2d6f1fb1d.png" alt="Collision Quote" />
Maddstone
[/quote]
That's where organization and team work will come into play to be as efficient as possible.
Better not crowd the halls =]
Interesting ...
Interesting …
</blockquote>
Could have two banks :D
Interesting …
</blockquote>
Each house/building will have a mailbox, simple.
I'm all for that.
it was nice that it didnt get in the way and a tiny shirt sleeve didnt stop the player. unlike ESO
Imagine thousands of people playing first day All starting in the same tight spot. Some people go afk cause their net cant handle the client systems and leave their character in game with out moving a wall of people and you cant move for hours cause no one can. Unless theres is a sort of Assassins creed collision thing going on. That would be awesome.
300 might be a thing in Ashes :) and the viking thing too!
SHIELD WALL!
<img src="https://i.stack.imgur.com/4v6l2.jpg" alt="SHIELD WALL" />
AA had collision and i think they turned it off. Guilds used to grief players by blocking bridges and paths during peacetimes and it got ridiculous.
Originally collision was on....but the physics cost on the server load with 100s of players was too crippling.
Perhaps server performance has moved on, or AoC will fund their back end properly.
It is immersion breaking in PvP combat.
It is a relief in the banks.