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Fable + World of Warcraft lovechild? Oh with elder scrolls maps?

Let's talk about games that seem to have influenced the game engine, and maybe some things that they should totally avoid replicating... like Guild wars not letting you stray from the path and that water = death in some games...From what I've looked like it seems like the combat is similar to WOW and guild wars, is it going to have some targeting skills required like the original Fable? Speaking of Fable this seems like what they wanted to originally would have wanted.

Comments

  • Well as per the genre, all MMORPG's will mostly have a similarities at some point. It's actually not called replicating but rather think of it as the only available tech that we have. In the past it's always the content that's being debated but the backbone of every MMORPG's has always been the same. And I'm glad that the team of AoC has been trying to revive the genre itself. As per the targeting I think it is a mixed one, like they have said on an interview with<strong> TheLazyPeon</strong>.

    He ask some pretty good formulated questions and I'm gonna link that video here.. I think it will answer all of your questions.
    <a href="https://www.youtube.com/watch?v=hIVnt8SDdrY" target="_blank"><strong>Here</strong><em></a>

    Cheers!!
  • Thats a awesome podcast Q&A ty ty
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