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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Different servers to communicate?
Just re-watched the KS video, and something caught my ears which I hadn't picked up before. Steven said, toward the end, that "Different servers are going to be able to talk to each other..." so that they can "fill in the blanks of what they missed" and "collaborate."
That may just change the scope of things, in and of itself! Does anyone have more information on this, how it'll work, etc? I mean, if servers can communicate with each other, does that mean that we could conceivably have a cross-server guild that can still communicate within itself?
That may just change the scope of things, in and of itself! Does anyone have more information on this, how it'll work, etc? I mean, if servers can communicate with each other, does that mean that we could conceivably have a cross-server guild that can still communicate within itself?
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Think of it like Dark Souls Lore. You get glimpses of the Lore by each item, but only if you compare different items and combine the lore of each you get the bigger picture.
No idea if I have that right or wrong.
6 months of quest sequence ? 12 months ? More ?
I doubt it would be possible even if you wanted too, even then it would require EVERYONE on the server to cooperate with the plan.
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Some kind of in-game server history that can be found in libraries, etc. would be cool considering how each server will be unique in terms of which major events are triggered by different node types.
Some kind of in-game recorded history that would persist throughout the server's life and can be found in libraries, etc. would be cool, considering each server will be unique in terms of sequences of events triggered by different type of nodes (whether sieges are successful or not, etc.)
And so the great kingdom of Alacord ruled by the mighty Dave stood tall through the onslaught of the woodland people of Bast. *eraser marks... scratches... scratches... white out* JK LOL King Derf rules Alacord! All bow before King Derf!
So, while getting the correct combo of parameters won't be impossible - it will be quite the challenge to deconstruct and then recreate what's transpired on other servers - unless players start months or years later with the specific intention of trying to recreate storylines from other servers.