Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Land of the Blinding Sun
I'm sure someone plans to fix this at some point, but just in case I'm mentioning it here. Every in-game demo we've seen so far has this same issue. When characters face the direction of the sun, the sunbeam graphics are utterly blinding. I appreciate the UE4 dedication to realism but maybe we can soften that a bit before release please?
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What he said of him, so what they said.
One persons problem is anothers solution.