Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Bounty Hunting
ArchivedUser
Guest
Will there be bounties against NPC and other players in this? It would be pretty cool to add some form of law and crime system ingame.
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Comments
Other players can be on the bounties list if they become Corrupt!! Meaning they kill a player that's in green state!!
They can become corrupt
Green / Purple / Red ( Corrupt)
For more info on flagging system and how they work I suggest Deathsproxy video!
https://youtu.be/ojCv0wS9uXQ
If the Criminal is corrupted and in a Military Node if I'm not mistaking Bounty hunters will get a Buff! to and it will make it easier to find theses corrupt player!!
They mentioned on today live stream that when players become Corrupt depending on your skill level as a bounty hunter they will have a blimp red like marker in the general area they are at
of course the higher your skill is in bounty hunter the smaller the radius will be to find them!
Hope this helps!!!
Info down below! ( Want to dive into the community join the Discord)
I know i am going to be a bountyhunter.
Only thought would be that there might need to be preventative measures in place to not permit the system to extend to unnecessary griefing. ie A wealth player and or Clan perpetually issuing bounties on the same player might amount to griefing.
If the bounty was limited to a Zone of Influence and/or a limit to the number of bounties that could be issued against any given player then I think it would be covered.
<em><strong>depending on your bounty skill level</em></strong>
1) Will we able to see if the pray is online/offline or "last time online?
2) Will we able to know how recent the pray has become corrupt and how long does he/she remain corrupt?
3) Does the system allow us to post corrupted players on the "wanted list" or is the system self generated?
4) IF we get close to our pray, will we able to see tracks on the ground that belongs to him/her and follow it until found?
5) Will we able to kill corrupted players anywhere in the world including villages or in their own home?
6) How mush information will bounty hunters be given on corrupted players when we glance the bounty board on a specific pray, like class level, gear level, race, faction, guild, accomplishments ? etc ...
@Valerian pretty sure we will get more info as closer to release date :P