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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Server Transfer - how might it work?
First, the obligatory apology in case this topic has already been covered in another thread...
Now, the question... One of the most delicious things about Ashes is the idea that one server may vary from another depending on how the players play. So this leads me to wonder if players will be able to transfer characters easily/cheaply/at all from one server to another.
I realise it's early days, but thought I'd put it out there anyway.
XOXO Julep
Now, the question... One of the most delicious things about Ashes is the idea that one server may vary from another depending on how the players play. So this leads me to wonder if players will be able to transfer characters easily/cheaply/at all from one server to another.
I realise it's early days, but thought I'd put it out there anyway.
XOXO Julep
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Comments
Not to necro my own thread but I put out an interesting idea on this topic.
Basically, you connect servers by sea. There will be a load screen somewhere in the sea, that's when you transfer your character over.
https://www.ashesofcreation.com/forums/topic/crazy-idea-but-since-the-1-5-mil-milestone/
I would expect different server communities will create different worlds with an eye toward certain play styles.
For example, some servers may be more dynamic with the rise and fall of cities, where others may be more stable. And those differences may not become apparent until months after launch. So players may want to move in the hopes of finding the server that fits them best.
But I also suspect there may be good reasons why players server hopping could become an issue. So I guess the Devs will need to find a balance.